I got a Leap just so I can gesture to go through slides and other NI stuff that's quite mundane but useful (and cool as anything in my book). I think there are some fascinating possibilities for using the leap for animating/capturing with gestures. The fidelity of a mouse/tablet is often needed, but there are areas where gestures might be preferable (not just for fingers). It's still very early days for NI - I won't be satisfied until I can get all Minority Report without the haptics. Then watch my soul die as I use it for powerpoint.
On 31 July 2013 18:01, Raffaele Fragapane <[email protected]>wrote: > Tactile feedback for 80 bucks might be a long way to come :). > There was a pressure based feedback piece at Siggraph this year that was > interesting, but while pulse feedback (bursts of air pressure) is > relatively easy and cheap to come up with, a continued feedback like the > feeling of manipulating something solid, or even a high density fluid, in > free space has a ton of conceptual unsolved problems (hands interference > for one, one hand in front of another on the line of emission alone would > send the feedback to the back of one hand instead of the fingers of the > other). > Wouldn't hold my breath for that. > > I think it shortsighted to ignore gesture feedback as irrelevant without > force feedback though. The iPhone proved that much a few years ago :p > > > On Thu, Aug 1, 2013 at 7:51 AM, Rares Halmagean <[email protected]>wrote: > >> Neat. I'm all for improving the interface between user and app but as a >> modeler, sculptor and texture artist I can see myself getting some serious >> hand fatigue with this. There needs to be some feedback to be of any long >> term use. >> >> >> >> On 7/31/2013 4:44 PM, Raffaele Fragapane wrote: >> >> When you look at how easy it is to produce controlled and interesting >> frequencies with your hand (things such as a beat, accel/decel etc.) an 80 >> bucks device that can sample 10 sources accurately at 200hz is very, very >> far from useless :) >> >> Yes, fatigue onset would make it a silly thing to orbit the camera with >> for 8-12 hrs a day, but it's not like that's all you need to do is it? >> Surely there are things you only have to do a few minutes every hour or >> more that could use a sampling like that. >> >> Currently we have some things that translate well through hardware >> interfaces, and some things that translate poorly, or not at all. >> Additional input for something as natural as gestures is definitely >> something animators want, they probably just don't know they do quite yet. >> I know I've discussed this with some (animators) 10 years ago and a >> precise, cheap, on-desk hand capture device was a wet dream. When one comes >> out, everybody goes luddite?! Curse you animators! >> >> BTW writing something to use these devices, when they have a good SDK, >> is actually very, very easy. The data acquisition side of things is never a >> problem if the SDK is good. >> >> >> >> On Thu, Aug 1, 2013 at 7:31 AM, Mirko Jankovic <[email protected] >> > wrote: >> >>> leap thing may look cool.. for first coupe minutes.. let me see you >>> holding your hands up in the air for longer than 15 minutes alone.. not to >>> mention couple hours... >>> completely useless waste of time and money if you ask me >>> >>> >>> On Wed, Jul 31, 2013 at 11:24 PM, Jon Swindells <[email protected]>wrote: >>> >>>> just as i was getting some work done too. >>>> >>>> damn you! >>>> >>>> >>>> On 31 July 2013 23:42, Cristobal Infante <[email protected]> wrote: >>>> >>>>> "get busy living or get busy dying" see you guys in Zihuatanejo >>>>> >>>>> >>>>> >>>>>> >>>>> >>>> >>>> >>>> -- >>>> Jon Swindells >>>> [email protected] >>>> >>> >>> >> >> >> -- >> Our users will know fear and cower before our software! Ship it! Ship it >> and let them flee like the dogs they are! >> >> >> -- >> *Rares Halmagean >> ___________________________________ >> *visual development and 3d character & content creation. >> *rarebrush.com* <http://rarebrush.com/> >> > > > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! >

