An interface for putting the model in the UI just as I picture in my mind, will be neat!
2013/7/31 Rares Halmagean <[email protected]> > Neat. I'm all for improving the interface between user and app but as a > modeler, sculptor and texture artist I can see myself getting some serious > hand fatigue with this. There needs to be some feedback to be of any long > term use. > > > > On 7/31/2013 4:44 PM, Raffaele Fragapane wrote: > > When you look at how easy it is to produce controlled and interesting > frequencies with your hand (things such as a beat, accel/decel etc.) an 80 > bucks device that can sample 10 sources accurately at 200hz is very, very > far from useless :) > > Yes, fatigue onset would make it a silly thing to orbit the camera with > for 8-12 hrs a day, but it's not like that's all you need to do is it? > Surely there are things you only have to do a few minutes every hour or > more that could use a sampling like that. > > Currently we have some things that translate well through hardware > interfaces, and some things that translate poorly, or not at all. > Additional input for something as natural as gestures is definitely > something animators want, they probably just don't know they do quite yet. > I know I've discussed this with some (animators) 10 years ago and a > precise, cheap, on-desk hand capture device was a wet dream. When one comes > out, everybody goes luddite?! Curse you animators! > > BTW writing something to use these devices, when they have a good SDK, > is actually very, very easy. The data acquisition side of things is never a > problem if the SDK is good. > > > > On Thu, Aug 1, 2013 at 7:31 AM, Mirko Jankovic > <[email protected]>wrote: > >> leap thing may look cool.. for first coupe minutes.. let me see you >> holding your hands up in the air for longer than 15 minutes alone.. not to >> mention couple hours... >> completely useless waste of time and money if you ask me >> >> >> On Wed, Jul 31, 2013 at 11:24 PM, Jon Swindells <[email protected]>wrote: >> >>> just as i was getting some work done too. >>> >>> damn you! >>> >>> >>> On 31 July 2013 23:42, Cristobal Infante <[email protected]> wrote: >>> >>>> "get busy living or get busy dying" see you guys in Zihuatanejo >>>> >>>> >>>> >>>>> >>>> >>> >>> >>> -- >>> Jon Swindells >>> [email protected] >>> >> >> > > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! > > > -- > *Rares Halmagean > ___________________________________ > *visual development and 3d character & content creation. > *rarebrush.com* <http://rarebrush.com/> > --

