For those hardware dependencies - it's just a MAC adress. All you needed was a license file with "MAC adress = ANY" or so.

There was this crack of flame* going around (at least been told so by IT person who claimed to have it) but you needed to have a spare Onyx to run it on. No Octane's yet. So, as you say, with the cost of hardware cracks on SGI/irix just didn’t make much sense.

In the wake of SGI's becoming obsolete there was some interest for cracks on Irix, for people who picked up some workstation for next to nothing.
But that was more for nostalgia than actual use I guess.

Anyways, only fishy licenses on Irix I've ever seen running were at a reseller's - and they were for Poweranimator.




-----Original Message----- From: Eric Lampi
Sent: Sunday, August 04, 2013 7:46 AM
To: [email protected]
Subject: Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

SGI was different, first just the hardware cost a small fortune and
you pretty much had to get it all from a reseller. Not to mention
there were hardware dependencies for licenses.

Sure MAYBE it was pirated, but I never saw nor heard of it at the time.

Eric
Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work


On Sat, Aug 3, 2013 at 11:45 PM, Sven Constable
<[email protected]> wrote:
and same was with softimage|creative environment on SGI platforms? (Just for clarification, I jumped into the business in 1999. Even doing some 3D since
the early 90s and knowing some "scenes" back then...I have no insights of
the SGI-warez sector, if any)...





From: [email protected]
[mailto:[email protected]] On Behalf Of Raffaele
Fragapane
Sent: Sunday, August 04, 2013 5:18 AM
To: [email protected]
Subject: RE: OT: Yost Group - related to the Naiad/SIGGRAPH discussion



Every and any version of any software has been pirated, not every software
was traded in plain sight by every other person in a classroom though.
You could get a pirated MAX with the splash screen changed with a magazine
at one point.
Same for autoCAD.

Different years though. piracy wasn't even illegal in most of continental
Europe at the end of the nineties, not yet.

On 4 Aug 2013 13:08, "Sven Constable" <[email protected]> wrote:

A bit offtopic:.how about the situation with pirated soft versions around
that time? Even softimage was mainly in SGI area that time, I remember
cracked versions of softimage later on NT. Where there piracy in the earlier
years? In softimage-SGI or pre-internet times? I know about pirated copies
in other businessin the late 80s but just wondering how this was with
softimage back then...



From: [email protected]
[mailto:[email protected]] On Behalf Of Raffaele
Fragapane
Sent: Sunday, August 04, 2013 3:06 AM
To: [email protected]
Subject: Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion



I remember the same outrage, it was in some magazines and some BBs, but win
95 was Summer 95, and MAX 1 was announced, not even released I believe, at
SIGGRAPH 95. Max 1.1 was what, a full year later? And it was 1.2 that was
really the big swing shot.

3DS R4 was the pre-win95 one (a release I remember for inverse kinematics
and people clamouring now 3ds4dos was as good as Softimage|3D for animation
:) ).



I also have vague memories of people saying 1.0 cracked run on 95, while the non cracked version didn't, and people being able to tell the pirate-y kids
apart by when they were saying they were running it on 95. Didn't even try
MAX back then, I think I tried it at v2, and then again at v4, but it was
never for me.



Regardless, release time could not have been more than a month or two apart
from win 95 either way :)

Then you also have all the rumors of 95SP1 breaking the cracks and
surprisingly the following minor release of MAX being crackable on SP1
again, and everybody using it as proof that the whole cracked MAX scene was secretly run from inside Kinetix as a promotional move. Whether there's ever
been any truth to it, I have absolutely not the faintest clue.



Ahhh, good times... well, no, not really :p



On Sun, Aug 4, 2013 at 9:10 AM, Luc-Eric Rousseau <[email protected]>
wrote:

Max 1.0 was released before Windows 95..  I remember  the user base
rage a couple of years earlier when they announced they would be
developing the next gen software exclusivly for  NT, though now I
cannot figure out where I would have known about that; perhaps usenet
or bbs.


On Sat, Aug 3, 2013 at 5:45 PM, Raffaele Fragapane
<[email protected]> wrote:
Actually Max ran on windows 95 and then 98 as well though it wasn't meant
to
I guess, unlike a lot of other software at the time, which was a huge part
of why it was popular (alongside the whole piracy thing).
For that alone it was for quite a while relegated as a toy app in people's minds. That and the fact it WAS the crashiest DCC app ever to disgrace the
hard drives of a million users.

The hardware was not a problem for anybody that I remember of, it wasn't
that bad actually. I remember those days extremely well as they more or
less
line up with when I was starting to make a living (and was considering
buying MAX actually, ended up buying LW).
I don't remember the HW being a problem at all, if anything MAX was more
forgiving than a lot of other apps especially on the video card front.

As for Stefan's post I posted it because of its existence, because of the
fact people like him are coming out of the woodwork has some (not a lot
maybe) significance. Not because he's right across the line :)

His representation of MAX heroically democratizing 3D Software alone is
completely rose tinted and forgetful in example. MAX came in trying to
shoulder Lightwave away in that sector, which had already been doing the
good work of democratizing since Amiga days.
3DS for dos was possibly more significant in those regards.


On Sun, Aug 4, 2013 at 3:10 AM, Luc-Eric Rousseau <[email protected]>
wrote:

Max 1 and 2 must have been a pretty tough time, given that it's a new
app that didn't work with any of the DOS plug-ins, and .. was written
for Windows NT, which nobody wanted to use or had the hardware for. (8
megs of RAM, are you crazy?)  This was a time when people were still a
couple years away from giving up hacking their config.sys and
autoexec.bat to tweak the 640k DOS memory. Of course XSI had it owns
OS choice issues and is still trailing the old SI|3D in animation
performance as well.  Still, being the vastly popular plug-in platform
that it is, Max is the app we all wish we could have made.





--
Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

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