Thanks guys I will give some of those a try, prt ended up not working despite 
it supposedly being supported by Naiad.

Ah the joy of working with unsupported technology...

N

Sent from my Windows Phone
________________________________
From: Eric Turman<mailto:[email protected]>
Sent: ‎17/‎08/‎2013 7:22 AM
To: [email protected]<mailto:[email protected]>
Subject: Re: bin format from soft to maya

Would Eric Mootz's empolygonizer work? 
http://www.mootzoid.com/wb/pages/softimagexsi/emtopolizer.php (it says it 
exports realflow .bin format)

-=T=-


On Fri, Aug 16, 2013 at 4:12 PM, Pingo van der Brinkloev 
<[email protected]<mailto:[email protected]>> wrote:
Hey check this out.

Someone recently helped me with exporting ice particles to cinema4d. He wrote 
this:

i used the exchange-plugin from realflow. unfortunately alembic does not 
support any particle-attributes except position as far as i know. but it works 
quite well with the realflow-plugin. for transferring the 
rotation/orientation-information to cinema i use the Reallfow-vorticitychanel 
in the icetree . than you have the ability to transfer this attribute with the 
Realflow-iterator to your clones in xpresso.

And he sent me this screendump

http://saved.im/mtg5mta3d2p6/softimage05.jpg

Dunno if that'll get you anywhere

P

On 16/08/2013, at 08.16, Nick Angus <[email protected]<mailto:[email protected]>> 
wrote:

Hi folks, this is a strange one, I need to get particles from ICE to maya via 
the realflow bin format.  This is because this seems to be the only format that 
the Naiad emp converter works with from ICE.

All works fine but I don't seem to be able to get point velocity into Maya, 
which is the whole purpose of the exercise...
I have tried adding velocity in the tree, even using names that Maya would 
recognise (like WorldVelocity and AngularVelocityPP)

Any help greatly appreciated.

N




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-=T=-

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