Thanks guys I will give some of those a try, prt ended up not working despite it supposedly being supported by Naiad.
Ah the joy of working with unsupported technology... N Sent from my Windows Phone ________________________________ From: Eric Turman<mailto:[email protected]> Sent: 17/08/2013 7:22 AM To: [email protected]<mailto:[email protected]> Subject: Re: bin format from soft to maya Would Eric Mootz's empolygonizer work? http://www.mootzoid.com/wb/pages/softimagexsi/emtopolizer.php (it says it exports realflow .bin format) -=T=- On Fri, Aug 16, 2013 at 4:12 PM, Pingo van der Brinkloev <[email protected]<mailto:[email protected]>> wrote: Hey check this out. Someone recently helped me with exporting ice particles to cinema4d. He wrote this: i used the exchange-plugin from realflow. unfortunately alembic does not support any particle-attributes except position as far as i know. but it works quite well with the realflow-plugin. for transferring the rotation/orientation-information to cinema i use the Reallfow-vorticitychanel in the icetree . than you have the ability to transfer this attribute with the Realflow-iterator to your clones in xpresso. And he sent me this screendump http://saved.im/mtg5mta3d2p6/softimage05.jpg Dunno if that'll get you anywhere P On 16/08/2013, at 08.16, Nick Angus <[email protected]<mailto:[email protected]>> wrote: Hi folks, this is a strange one, I need to get particles from ICE to maya via the realflow bin format. This is because this seems to be the only format that the Naiad emp converter works with from ICE. All works fine but I don't seem to be able to get point velocity into Maya, which is the whole purpose of the exercise... I have tried adding velocity in the tree, even using names that Maya would recognise (like WorldVelocity and AngularVelocityPP) Any help greatly appreciated. N -- -=T=-

