Oh dear, seems it isn't the answer, looks like .bin is my only hope...  anyone, 
anyone, bueller...

N

From: [email protected] 
[mailto:[email protected]] On Behalf Of Nick Angus
Sent: Friday, 16 August 2013 5:35 PM
To: [email protected]
Subject: RE: bin format from soft to maya

Never mind gang, Exocortex crate seems to be the answer!

N
________________________________
From: [email protected] 
[[email protected]] on behalf of Nick Angus 
[[email protected]]
Sent: 16 August 2013 16:16
To: <[email protected]>
Subject: bin format from soft to maya
Hi folks, this is a strange one, I need to get particles from ICE to maya via 
the realflow bin format.  This is because this seems to be the only format that 
the Naiad emp converter works with from ICE.

All works fine but I don't seem to be able to get point velocity into Maya, 
which is the whole purpose of the exercise...
I have tried adding velocity in the tree, even using names that Maya would 
recognise (like WorldVelocity and AngularVelocityPP)

Any help greatly appreciated.

N

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