Hey there,
I Posted this on the Mom User group, but sometimes it's very quiet so I
post my question here too.
Longtime I haven't practiced Momentum so bare with me...
I have a car that spins (Keyframe rotations and translations) in the air
and then falls heavily on the ground. When it falls the car doesn't
break apart, but "jumps" on its suspensions (Its a rudimentary car, a
toy in fact).
I've made simplistic tests building a rig with Spring Pivot, and it
works really well. Did this with classis Mom rbd, not Ice.
My problem is I need to switch (blend if possible) from the Keyframed
animation to the Simulated RBD.
I'm able to switch from static pose to rbd (Sleeping mode + Modifier).
But it seems I can't do it from a Keyframe animation.
Can someone point me out to some method ?
Thanks !