Momentum 3 has this option works really well!

On 11 September 2013 16:51, Alan Fregtman <[email protected]> wrote:

> Hey guys,
>
> I've tried a few of the options out there to turn a pointcloud of instance
> shapes to a mesh and they're all rather slow when you have 20k particles.
>
> Has anyone ever come up with a clever workaround? Like would it maybe be
> faster to write out an obj by hand of the duplicated meshes and bring that
> in vs doing a Duplicate() command or using ICE topology?
>
> Any help/tips appreciated.
> Cheers,
>
>    -- Alan
>
>

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