Momentum 3 has this option works really well!
On 11 September 2013 16:51, Alan Fregtman <[email protected]> wrote: > Hey guys, > > I've tried a few of the options out there to turn a pointcloud of instance > shapes to a mesh and they're all rather slow when you have 20k particles. > > Has anyone ever come up with a clever workaround? Like would it maybe be > faster to write out an obj by hand of the duplicated meshes and bring that > in vs doing a Duplicate() command or using ICE topology? > > Any help/tips appreciated. > Cheers, > > -- Alan > >

