I hope someone can help, i am trying to use Kristinka on my current project
but the hair is not behaving properly in the depth pass.

This images attached show the render region of the depth and the ice tree
set up.

I have tried rendering the depth channel but this does not match the
outline of the hair no matter how big i go (have tried 4x resolution).

It is a standard Kristinka setup using nurbs surfaces to guide the strands,
strand size is set to .61 and there is also a KH3 strand size node later in
the ice tree which has an fcurve of .6 to .2 so the strands taper at the
end. It seems to be the strand size that is causing the depth/alpha issue
but there is a need to have the strands this size.....

Any help or advice to make the on this would be greatly appreciated.

Many thanks

Ricky

<<attachment: Kristinka_Hair_Snapshot.jpg>>

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