seconded, we end up exporting to xnormal because softimage cant generate acceptable resaults. On 12/09/2013 2:16 AM, "Adam Sale" <[email protected]> wrote:
> Normal maps have not worked correctly in Softimage for some time now. > I think they are a basic enough tool, needed by artists everyday. > In the case of my experience with Softimage, I find a lot of people move > away to Maya for shade and light, precisely because right out of the box > normal maps do not work as expected. > > I have filed as a bug report many times, but really think it time to clean > up the tool. > Maybe even add the ability to increase normal map intensity. Not too much > to ask ;-) > > Please, Please, Please. > > Adam >

