seconded, we end up exporting to xnormal because softimage cant generate
acceptable resaults.
On 12/09/2013 2:16 AM, "Adam Sale" <[email protected]> wrote:

> Normal maps have not worked correctly in Softimage for some time now.
> I think they are a basic enough tool, needed by artists everyday.
> In the case of my experience with Softimage, I find a lot of people move
> away to Maya for shade and light, precisely because right out of the box
> normal maps do not work as expected.
>
> I have filed as a bug report many times, but really think it time to clean
> up the tool.
> Maybe even add the ability to increase normal map intensity. Not too much
> to ask ;-)
>
> Please, Please, Please.
>
> Adam
>

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