Normal maps have not worked correctly in Softimage for some time now.
I think they are a basic enough tool, needed by artists everyday.
In the case of my experience with Softimage, I find a lot of people move
away to Maya for shade and light, precisely because right out of the box
normal maps do not work as expected.

I have filed as a bug report many times, but really think it time to clean
up the tool.
Maybe even add the ability to increase normal map intensity. Not too much
to ask ;-)

Please, Please, Please.

Adam

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