Mirko: your right on track :) For the most part I'll be doing pack shots
and mograph type work.  I'll need to do simpler renders/simulation, as this
will be a one stop shop, but again nothing fancy or photo real, and if
that's something that needs doing I now a guy with a farm.

On Saturday, September 14, 2013, Mirko Jankovic wrote:

> I guess that he already got a lot of materials how it looks like to be a
> freelancer but not that much considering original question.
> So to get back on track, what kind of work are you actually plan doing?
> Your skill set?
> Modeling, rigging and/or animation, lighting & rendering, simulations..
> everything as one stop shop?
> That is really starting point that will give you minimum option for
> computer that can do the job at hand
>
>
> On Sat, Sep 14, 2013 at 12:32 AM, Sven Constable <[email protected]
> > wrote:
>
> Freelancing isn't not just about the hardware for a single workstation. If
> your bank acount is lacking zeroes, it's probably not the best idea to
> start freelancing  (in terms of represents an independent company by
> yourself). It's okay to do just,... well, *freelance work at companies*,
> but thats not very different from permanent position in terms of hardware
> you own personally. You really don't need to bring your own workstation
> since the company will provide it anyway.****
>
> ** **
>
> When it comes to act as an independent contractor/company and you're going
> to do it in a proffesionall way,  you will need a fileserver, backupserver,
> renderfarm, rendermanagement software, tape-backups/archiving sort of
> thing, ftp-accounts for costumers etc. Not to mention the software itself.
> I don't know how this apply in the US but I think its not that different
> from any other country.****
>
> In germany, there are two kind of freelancers: Most of them are working in
> companies like a regular staff members, but jumping between companies and
> they're not very different from regular staff (except from the fact that
> there are freelancers). There are a handful of freelancers that managed to
> work absolutly independent and acting as companies. But thats very hard and
> they're only a few of them. I think it's different from the US, just
> because in the US you can buy a house/building for cheap, have the basement
> occupied with a decent renderfarm and all tech and make the first floor
> entierly for business. Have costumers visit your company, not realising
> that it's also a private residence? Maybe not.****
>
> ** **
>
> If you are going to do jobs by yourself and to not work for other 3D or
> VFX companies you either have to compete with them or concentrate on
> another market or niche (like low budget CAD-viz or whatever). It's very
> hard to establish yourself even you have all the ****
>
> tech and the skills (this includes not only your "3D skills" but also
> project managing, accounting and acquiring costumers.****
>
> ** **
>
> I might have lost the point here, I apologize..:)****
>
> ** **
>
> sven****
>
> ** **
>
> ** **
>
> *From:* [email protected] [
>
>

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