No change. I guess some preference somewhere got ticked off. I'll see if I can locate it...

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:46 PM, Sergio Mucino wrote:
No. It just highlights them in the Schematic View.
If I bring up a floating window of the XSI Explorer using the shortcut, it shows the same.
I'll try deleting it from the layout and see what happens.

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:45 PM, David Barosin wrote:
If you select objects in the related explorer on the left does it filter properly?


On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino <[email protected] <mailto:[email protected]>> wrote:

    Well, I don't know why, but after embedding the XSI Explorer into
    a Layout Panel, now it displays the standard Schematic view with
    everything displayed, instead of the 'filtered' one with only the
    selected object and its relatioships. I've been trying to locate
    which filter I might have turned off in the menus,
    unsuccessfully. Any pointers? Thanks everyone!


    *Sergio Mucino*
    Lead Rigger
    Modus FX

    On 18/09/2013 12:24 PM, Sergio Mucino wrote:
    This is awesome! This gives me what I was looking for. Thanks a
    lot David!

    *Sergio Mucino*
    Lead Rigger
    Modus FX

    On 18/09/2013 11:43 AM, David Barosin wrote:
You can sort of get that with the XSI Explorer - (alt + 8) and set the viewer menu's display to schematic.


    On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino
    <[email protected] <mailto:[email protected]>>
    wrote:

        Thanks Eric! Yes, the Hypergraph can get complicated, but
        I'm used to finding my way through it rather reasonably.

        I was actually thinking about the scripting side of
        things... I'm not sure how scriptable the behavior of the
        Schematic View is, but if I could get it to only display
        the selected node and any other connected nodes and hide
        the rest, that would already get me a long way towards a
        happier healthier life :-) .

        I will do the search you suggested. Thanks again!

-- *Sergio Mucino*
        Lead Rigger
        Modus FX

        On 18/09/2013 11:12 AM, Eric Thivierge wrote:
        Schematic view is probably as close to the Hypergraph
        workflow you're going to get honestly. If your rig
        structure is clean and organized it shouldn't be too bad
        to deal with. I will say that even the Hypergraph can get
        a bit soupie.

        You may need to write yourself some scripts to present the
        data to you in a way you understand.

        If I recall there was a command that you can get the
        connection info in xml form that shows the 2 way
        connections and parse it from there. Check the google
        group archive and search for Alan Fregtman's post about
        it. I think it's been discussed a few times before.

        Eric T.

        On September-18-13 10:47:28 AM, Sergio Mucino wrote:
        Hello. I have a very basic question for anyone who might
        be able to help.
        I just got started using Softimage, and I'm having the
        usual problems
        anyone faces when starting to use new software they're
        not familiar with
        (just for background information purposes, I'm coming
        from Maya and Max.
        I state this just so that it gives you an idea of the
        language I might
        be using). One of the things that I'm having a hard time
        right now is
        navigating scene relationships.

        I'm trying to find a tool that will help me to
        efficiently find scene
        relationships, and so far, I haven't found an easy way to
        navigate these
        relationships. I'm trying to find my way through someone
        else's files,
        and finding what's related to each object is a bit of a
        PITA at this
        point. I'm using the Explorer as a starting point, but it
        doesn't get me
        there the entire way. Let me give you an example.

        I've got a mesh selected. In the Explorer, I can see it's
        being deformed
        by a Lattice, and an Envelope Operator. I need to find
        the actual scene
        objects that are driving these deformations. For the
        Envelope Op, I know
        I can go to Deform/Envelope/Select Deformer from
        Envelope, and it will
        select in the scene the objects that are driving the
        envelope's
        deformations (I'd rather not lose my selection, just get
        a list of the
        objects used as deformers, but I'm ok with Softimage
        working this way).
        However, the Lattice is an entirely different story. If I
        select the
        Lattice operator and inspect its properties, the only
        reference I can
        find in the Properties dialog is to its cluster. If I
        then find that
        cluster in the Cluster folder for my object, and check
        its properties, I
        get nothing. There seems to be no way I can get to the
        actual Lattice
        object in the scene deforming this cluster easily.

        The only way I've found so far has been to use the
        Schematic View. If I
        turn on all the Links (for the selected object only, of
        course.
        Otherwise, I just get a noodle soup), with my geo
        selected I can see
        links going to different objects in the scene. I had to
        track down each
        link (which in a scene this size took a lot of scrolling,
        especially
        since zooming out gets rid of the names on the links)
        until I found the
        link that had "Lattice" written on it. Then I could
        follow it and find
        the scene object that the Lattice operator refers to.

        I would like to know if there's a more efficient way of
        navigating scene
        relationships than this. I'm sure than being completely
        new to the
        software, I'm missing a lot. I've tried googling around,
        and asking
        people at work, but haven't been able to uncover much. If
        someone has
        some pointers towards getting stuff done faster, I'll be
        very glad to
        hear them. Just for information purposes only, I'm trying
        to get the
        same information I'd get my graphing an object in the
        Maya Hypergraph...
        a view or list of all relationships for the selected
        object(s).
        If this is not possible (I understand Softimage might
        have a totally
        different way of doing quite a few things), if someone
        else could
        describe how they tend to work to find their way in the
        scene, I'd love
        to hear that too.
        I appreciate any help or pointers anyone might have.
        Thanks a lot for
        your time!

        Sergio Mucino
        Lead Rigger
        Modus FX

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