selecting hierarchies has mouse button options... left mouse (with space) selects node...middle mouse button selects the branch and the right mouse button selects the tree or chain.
is that what is going on? On Wed, Sep 18, 2013 at 2:33 PM, Stephen Davidson <[email protected]>wrote: > does that sibling have other siblings? > If not, that would be correct. > > > On Wed, Sep 18, 2013 at 1:46 PM, Sergio Mucino > <[email protected]>wrote: > >> Yeah, but that's the thing... for some objects, it displays the entire >> hierarchy, whereas for other objects (I tested with a direct sibling) it >> just displays the selected object and its relationships. I cannot find any >> logic into why sometimes Softimage will decide to display everything. >> >> >> *Sergio Mucino* >> Lead Rigger >> Modus FX >> >> On 18/09/2013 1:43 PM, Stephen Davidson wrote: >> >> are the objects part of a hierarchy? >> The schematic view does show the entire hierarchy, normally. >> >> >> On Wed, Sep 18, 2013 at 12:58 PM, Sergio Mucino < >> [email protected]> wrote: >> >>> Ok, it's interesting. It's only doing this for certain objects. It's >>> not doing it for others. I'll have to look into why for some objects, the >>> entire scene hierarchy is displayed, and not for others. >>> >>> >>> *Sergio Mucino* >>> Lead Rigger >>> Modus FX >>> >>> On 18/09/2013 12:52 PM, Sergio Mucino wrote: >>> >>> No change. I guess some preference somewhere got ticked off. I'll see if >>> I can locate it... >>> >>> *Sergio Mucino* >>> Lead Rigger >>> Modus FX >>> >>> On 18/09/2013 12:46 PM, Sergio Mucino wrote: >>> >>> No. It just highlights them in the Schematic View. >>> If I bring up a floating window of the XSI Explorer using the shortcut, >>> it shows the same. >>> I'll try deleting it from the layout and see what happens. >>> >>> *Sergio Mucino* >>> Lead Rigger >>> Modus FX >>> >>> On 18/09/2013 12:45 PM, David Barosin wrote: >>> >>> If you select objects in the related explorer on the left does it filter >>> properly? >>> >>> >>> On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino < >>> [email protected]> wrote: >>> >>>> Well, I don't know why, but after embedding the XSI Explorer into a >>>> Layout Panel, now it displays the standard Schematic view with everything >>>> displayed, instead of the 'filtered' one with only the selected object and >>>> its relatioships. I've been trying to locate which filter I might have >>>> turned off in the menus, unsuccessfully. Any pointers? Thanks everyone! >>>> >>>> >>>> *Sergio Mucino* >>>> Lead Rigger >>>> Modus FX >>>> >>>> On 18/09/2013 12:24 PM, Sergio Mucino wrote: >>>> >>>> This is awesome! This gives me what I was looking for. Thanks a lot >>>> David! >>>> >>>> *Sergio Mucino* >>>> Lead Rigger >>>> Modus FX >>>> >>>> On 18/09/2013 11:43 AM, David Barosin wrote: >>>> >>>> You can sort of get that with the XSI Explorer - (alt + 8) and set >>>> the viewer menu's display to schematic. >>>> >>>> >>>> On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino < >>>> [email protected]> wrote: >>>> >>>>> Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to >>>>> finding my way through it rather reasonably. >>>>> >>>>> I was actually thinking about the scripting side of things... I'm not >>>>> sure how scriptable the behavior of the Schematic View is, but if I could >>>>> get it to only display the selected node and any other connected nodes and >>>>> hide the rest, that would already get me a long way towards a happier >>>>> healthier life :-) . >>>>> >>>>> I will do the search you suggested. Thanks again! >>>>> >>>>> -- >>>>> *Sergio Mucino* >>>>> Lead Rigger >>>>> Modus FX >>>>> >>>>> On 18/09/2013 11:12 AM, Eric Thivierge wrote: >>>>> >>>>> Schematic view is probably as close to the Hypergraph workflow you're >>>>> going to get honestly. If your rig structure is clean and organized it >>>>> shouldn't be too bad to deal with. I will say that even the Hypergraph can >>>>> get a bit soupie. >>>>> >>>>> You may need to write yourself some scripts to present the data to you >>>>> in a way you understand. >>>>> >>>>> If I recall there was a command that you can get the connection info >>>>> in xml form that shows the 2 way connections and parse it from there. >>>>> Check >>>>> the google group archive and search for Alan Fregtman's post about it. I >>>>> think it's been discussed a few times before. >>>>> >>>>> Eric T. >>>>> >>>>> On September-18-13 10:47:28 AM, Sergio Mucino wrote: >>>>> >>>>> Hello. I have a very basic question for anyone who might be able to >>>>> help. >>>>> I just got started using Softimage, and I'm having the usual problems >>>>> anyone faces when starting to use new software they're not familiar >>>>> with >>>>> (just for background information purposes, I'm coming from Maya and >>>>> Max. >>>>> I state this just so that it gives you an idea of the language I might >>>>> be using). One of the things that I'm having a hard time right now is >>>>> navigating scene relationships. >>>>> >>>>> I'm trying to find a tool that will help me to efficiently find scene >>>>> relationships, and so far, I haven't found an easy way to navigate >>>>> these >>>>> relationships. I'm trying to find my way through someone else's files, >>>>> and finding what's related to each object is a bit of a PITA at this >>>>> point. I'm using the Explorer as a starting point, but it doesn't get >>>>> me >>>>> there the entire way. Let me give you an example. >>>>> >>>>> I've got a mesh selected. In the Explorer, I can see it's being >>>>> deformed >>>>> by a Lattice, and an Envelope Operator. I need to find the actual >>>>> scene >>>>> objects that are driving these deformations. For the Envelope Op, I >>>>> know >>>>> I can go to Deform/Envelope/Select Deformer from Envelope, and it will >>>>> select in the scene the objects that are driving the envelope's >>>>> deformations (I'd rather not lose my selection, just get a list of the >>>>> objects used as deformers, but I'm ok with Softimage working this >>>>> way). >>>>> However, the Lattice is an entirely different story. If I select the >>>>> Lattice operator and inspect its properties, the only reference I can >>>>> find in the Properties dialog is to its cluster. If I then find that >>>>> cluster in the Cluster folder for my object, and check its properties, >>>>> I >>>>> get nothing. There seems to be no way I can get to the actual Lattice >>>>> object in the scene deforming this cluster easily. >>>>> >>>>> The only way I've found so far has been to use the Schematic View. If >>>>> I >>>>> turn on all the Links (for the selected object only, of course. >>>>> Otherwise, I just get a noodle soup), with my geo selected I can see >>>>> links going to different objects in the scene. I had to track down >>>>> each >>>>> link (which in a scene this size took a lot of scrolling, especially >>>>> since zooming out gets rid of the names on the links) until I found >>>>> the >>>>> link that had "Lattice" written on it. Then I could follow it and find >>>>> the scene object that the Lattice operator refers to. >>>>> >>>>> I would like to know if there's a more efficient way of navigating >>>>> scene >>>>> relationships than this. I'm sure than being completely new to the >>>>> software, I'm missing a lot. I've tried googling around, and asking >>>>> people at work, but haven't been able to uncover much. If someone has >>>>> some pointers towards getting stuff done faster, I'll be very glad to >>>>> hear them. Just for information purposes only, I'm trying to get the >>>>> same information I'd get my graphing an object in the Maya >>>>> Hypergraph... >>>>> a view or list of all relationships for the selected object(s). >>>>> If this is not possible (I understand Softimage might have a totally >>>>> different way of doing quite a few things), if someone else could >>>>> describe how they tend to work to find their way in the scene, I'd >>>>> love >>>>> to hear that too. >>>>> I appreciate any help or pointers anyone might have. Thanks a lot for >>>>> your time! >>>>> >>>>> Sergio Mucino >>>>> Lead Rigger >>>>> Modus FX >>>>> >>>>> -------------------------- >>>>> To unsubscribe: mail [email protected] with >>>>> subject "unsubscribe" and reply to the confirmation email. >>>>> >>>>> >>>>> >>>>> -------------------------- >>>>> To unsubscribe: mail [email protected] with >>>>> subject "unsubscribe" and reply to the confirmation email. >>>>> >>>> >>>> >>>> >>>> -------------------------- >>>> To unsubscribe: mail [email protected] with subject >>>> "unsubscribe" and reply to the confirmation email. >>>> >>>> >>>> >>>> -------------------------- >>>> To unsubscribe: mail [email protected] with subject >>>> "unsubscribe" and reply to the confirmation email. >>>> >>>> >>>> -------------------------- >>>> To unsubscribe: mail [email protected] with >>>> subject "unsubscribe" and reply to the confirmation email. >>>> >>> >>> >>> >>> -------------------------- >>> To unsubscribe: mail [email protected] with subject >>> "unsubscribe" and reply to the confirmation email. >>> >>> >>> >>> -------------------------- >>> To unsubscribe: mail [email protected] with subject >>> "unsubscribe" and reply to the confirmation email. >>> >>> >>> >>> -------------------------- >>> To unsubscribe: mail [email protected] with subject >>> "unsubscribe" and reply to the confirmation email. >>> >>> >>> -------------------------- >>> To unsubscribe: mail [email protected] with >>> subject "unsubscribe" and reply to the confirmation email. >>> >> >> >> >> -- >> >> Best Regards, >> * Stephen P. Davidson** >> **(954) 552-7956 >> * [email protected] >> >> *Any sufficiently advanced technology is indistinguishable from magic* >> >> >> - Arthur C. Clarke >> >> <http://www.3danimationmagic.com> >> >> >> -------------------------- >> To unsubscribe: mail [email protected] with subject >> "unsubscribe" and reply to the confirmation email. >> >> >> -------------------------- >> To unsubscribe: mail [email protected] with >> subject "unsubscribe" and reply to the confirmation email. >> > > > > -- > > Best Regards, > * Stephen P. Davidson** > **(954) 552-7956 > * [email protected] > > *Any sufficiently advanced technology is indistinguishable from magic* > > > - Arthur C. Clarke > > <http://www.3danimationmagic.com> > -- Best Regards, * Stephen P. Davidson** **(954) 552-7956 * [email protected] *Any sufficiently advanced technology is indistinguishable from magic* - Arthur C. Clarke <http://www.3danimationmagic.com>
-------------------------- To unsubscribe: mail [email protected] with subject "unsubscribe" and reply to the confirmation email.

