I guess the most common use for us would be to reference the rig into the 
model, then reference the model into a shot.

Cheers, Nick
________________________________
From: [email protected] 
[[email protected]] on behalf of Matt Lind 
[[email protected]]
Sent: 19 September 2013 13:27
To: [email protected]
Subject: RE: 2014

Out of curiosity, Why do you need nesting?


Matt




From: [email protected] 
[mailto:[email protected]] On Behalf Of Eric Cosky
Sent: Wednesday, September 18, 2013 8:26 PM
To: [email protected]
Subject: RE: 2014


Good to know, thanks for the reminder about those other issues. Perhaps if I 
use the nesting only as a way to maintain initial setups before making them 
local I can avoid these problems.

It would sure be nice if they hammered out all the ref model bugs and made the 
system something people could trust, and then proved it with a bunch of sample 
scenes that verify all these concerns have been resolved. It’s one of the 
things I was really looking forward to using when I first got into Softimage so 
long ago now, and I never really got to use it as advertised.



From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Matt Lind
Sent: Wednesday, September 18, 2013 8:14 PM
To: [email protected]<mailto:[email protected]>
Subject: RE: 2014

I do not advise using nested models.

When you get to the more complicated relationships such as model deltas, group 
relations, animation mixer propagation, instances, and so on, you’re just 
asking for trouble.

Glad to see improvements, however, as it has far reaching effects beyond 
nesting.


Matt





From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Nick Angus
Sent: Wednesday, September 18, 2013 8:10 PM
To: [email protected]<mailto:[email protected]>
Subject: RE: 2014

Thanks Eric, we had huge troubles with nested references in 2013, in fact we 
gave up on it. So that is definitely a tick in the pro box!

Cheers, Nick

Sent from my Windows Phone
________________________________
From: Eric Cosky<mailto:[email protected]>
Sent: ‎19/‎09/‎2013 9:18 AM
To: [email protected]<mailto:[email protected]>
Subject: RE: 2014
I’ve been successfully using referenced models that contain other reference 
models with SI2014. This used to cause stability problems in earlier versions, 
but it’s been a while since I checked.. it might have been 2012 or earlier that 
I last checked. I’m pretty happy to see it working these days, regardless. My 
usage is generally limited to game export related stuff without referenced 
material libs, so YMMV. There’s been enough problems with refmodels over the 
years I’m not about to say it’s problem free but being able to nest referenced 
models is pretty useful for my workflow and I’m glad it is working for me.


From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Nick Angus
Sent: Tuesday, September 17, 2013 10:12 PM
To: <[email protected]<mailto:[email protected]>>
Subject: 2014

About to take the plunge and update from 2013 (not sp1) to 2014 (latest build).
Are there any caveats I should be wary of?

Appreciate any advice either way!

Cheers, Nick
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