I would bring the parameters in directly into the ice tree using a get data
node rather than an expression.


On Mon, Oct 7, 2013 at 6:14 PM, Jeffrey Dates <[email protected]> wrote:

> Hiya guys,
>
> I'm running into something I don't remember coming across before and was
> hoping you guys can point out what I'm doing wrong.
>
> I have an ICE Shape mixer controlled by a Custom Property Params..   (
> just expressioned an == to the weight.  )  Nothing fancy.
>
> However, when the scene is reloaded or a model is exported, the
> expressions set themselves to Pass.Through and nullifies the connection.
>
> What are some things to look at that cause this!?
>
> OR, if the flaw is my workflow, how are you guys typically controlling the
> ICE Shape mixer!?
>
> I feel like this has come up before.. but I've never experienced it myself
> as of late.
>
> thanks in advance.
>
> Jeff
>
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