Hey guys, I needed a *speedometer* the other day to see how fast some vehicle rigs were really going and I couldn't find one already made, so...
*xsiaddon file for v1.0:* https://github.com/darkvertex/softimage-speedometer/releases/download/1.0/AF_Speedometer.xsiaddon *Source up on github* if you wanna help me improve it: https://github.com/darkvertex/softimage-speedometer *Once installed you can find it in Get, Primitive->Speedometer.* Have something selected and it'll pose-constrain the label onto it. Select points or faces and it'll cluster-constrain (so it can follow deformations.) Look at its *DisplayInfo_options* property to configure. It produces a text balloon with a runtime scripted operator so you can put it in a model and give it to a friend without the plugin and it will still work no problem. (No dependencies, yay!) In 2013 and higher, it employs an *Annotation Object*. In earlier versions it uses two nulls and an ICE string ShowValues trick to fake a label. (I couldn't get the scop and icetree cooperating under one null unfortunately.) You tell it the world scale of 1m in xsi units (10 by default), and you can toggle units on/off including: xsi/s, m/s, ft/s, kmh, mph, knots and even Mach number<http://en.wikipedia.org/wiki/Mach_number>(so finally you can sleep at night knowing the jetplanes in your animation were truly supersonic.) Hope it's useful to somebody. Cheers, -- Alan ps: If you find bugs, post in the Issues page on the github project, thanks.

