You can cram the integers in there too just convert back when you unpack them. I never said it would be pretty....even more so when you remember that XSI's obj importer only supports a single UV map IIRC. Go for Crate if you can.
On Tue, Oct 22, 2013 at 1:32 AM, Alan Fregtman <[email protected]>wrote: > We're talking geometry actually. A procedurally generated mesh with some > per-point IDs (like per island, sort of) and some per-point scalar values > (weights along the object) that I want to bring in. > > The writing to UVs idea might work for the scalar values. Quite the hack > though. :p > > > > On Mon, Oct 21, 2013 at 5:43 PM, Ciaran Moloney > <[email protected]>wrote: > >> Oh, are we talking about particles? Never mind then... >> >> >> On Mon, Oct 21, 2013 at 10:40 PM, Rob Chapman <[email protected]>wrote: >> >>> and about now would be where the partio library compiled for softimage >>> would very handy indeed! >>> >>> >>> >>> >>> On 21 October 2013 22:17, Ciaran Moloney <[email protected]>wrote: >>> >>>> You can possibly hack your way through it by stamping the attributes >>>> into UVW channels and export to OBJ. I've done that on a few occasions, but >>>> of course you'll run out of channels pretty quickly. >>>> But, do you have access to alembic in XSI? >>>> >>>> I remember an icecache to Houdini exporter, but not the other way >>>> round... >>>> >>>> >>>> On Mon, Oct 21, 2013 at 8:31 PM, Steven Caron <[email protected]> wrote: >>>> >>>>> someone was making a houdini to icecache exporter... can't remember >>>>> who though. >>>>> >>>>> >>>>> On Mon, Oct 21, 2013 at 12:16 PM, Alan Fregtman < >>>>> [email protected]> wrote: >>>>> >>>>>> Hey guys, >>>>>> >>>>>> Has anyone loaded attributes from Houdini into ICE? I don't even need >>>>>> a whole sim, just the current state. >>>>>> >>>>>> I saw Houdini's JSON output which had all the info I needed neatly >>>>>> organized, but before I go the route of parsing that, is there a better / >>>>>> more direct approach I'm perhaps overlooking? >>>>>> >>>>>> Any tips appreciated. >>>>>> Cheers, >>>>>> >>>>>> -- Alan >>>>>> >>>>>> >>>>> >>>> >>> >> >

