You can cram the integers in there too just convert back when you unpack
them.
I never said it would be pretty....even more so when you remember that
XSI's obj importer only supports a single UV map IIRC.
Go for Crate if you can.


On Tue, Oct 22, 2013 at 1:32 AM, Alan Fregtman <[email protected]>wrote:

> We're talking geometry actually. A procedurally generated mesh with some
> per-point IDs (like per island, sort of) and some per-point scalar values
> (weights along the object) that I want to bring in.
>
> The writing to UVs idea might work for the scalar values. Quite the hack
> though. :p
>
>
>
> On Mon, Oct 21, 2013 at 5:43 PM, Ciaran Moloney 
> <[email protected]>wrote:
>
>> Oh, are we talking about particles? Never mind then...
>>
>>
>> On Mon, Oct 21, 2013 at 10:40 PM, Rob Chapman <[email protected]>wrote:
>>
>>> and about now would be where the partio library compiled for softimage
>>> would very handy indeed!
>>>
>>>
>>>
>>>
>>> On 21 October 2013 22:17, Ciaran Moloney <[email protected]>wrote:
>>>
>>>> You can possibly hack your way through it by stamping the attributes
>>>> into UVW channels and export to OBJ. I've done that on a few occasions, but
>>>> of course you'll run out of channels pretty quickly.
>>>> But, do you have access to alembic in XSI?
>>>>
>>>> I remember an icecache to Houdini exporter, but not the other way
>>>> round...
>>>>
>>>>
>>>> On Mon, Oct 21, 2013 at 8:31 PM, Steven Caron <[email protected]> wrote:
>>>>
>>>>> someone was making a houdini to icecache exporter... can't remember
>>>>> who though.
>>>>>
>>>>>
>>>>> On Mon, Oct 21, 2013 at 12:16 PM, Alan Fregtman <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Hey guys,
>>>>>>
>>>>>> Has anyone loaded attributes from Houdini into ICE? I don't even need
>>>>>> a whole sim, just the current state.
>>>>>>
>>>>>> I saw Houdini's JSON output which had all the info I needed neatly
>>>>>> organized, but before I go the route of parsing that, is there a better /
>>>>>> more direct approach I'm perhaps overlooking?
>>>>>>
>>>>>> Any tips appreciated.
>>>>>> Cheers,
>>>>>>
>>>>>>    -- Alan
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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