thanks for the replies, been speaking to the guys at d3 and renders have to
be
4k...they also have to be rendered out based on your UV map of the model
thats
going to be used for projection.
Is there a way to use the models UV map masked and used as a template to see
clipping of projections so when I animate the camera, I'll know what will
be projected
on the model...hope you understand where I'm going with this.


On 22 October 2013 14:36, Johan Forsgren <[email protected]>wrote:

> The guy who usually sits next to me has been using D3 on a few projects,
> and the trend is that the more D3 is involved, the more profanity I hear. I
> cant remember the exact details (Last D3 projects was in May) but its was
> somewhat on the buggy side, and there was something weird about the asset
> management as well.
>
> Sorry i Cant be more specific, I wasn't really involved in that project,
> and my colleague is away on vacation. My impression is that you should
> limit your time in the program to a minimum.
>
>
>
>    *Johan Forsgren* 3D ArtistPhone + 46 31 752 20 07
> [email protected] <[email protected]>
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> facebook.com/edithousefilmworks<https://www.facebook.com/EdithouseFilmWorks> 
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>
>
> 2013/10/22 royston michaels <[email protected]>
>
>> Hi list,
>>
>> Thought I'd check here with you guys if anyone
>> has created content for 3d projections using d3 and softimage.
>> I'm interested to know about workflow and limitations
>> and /or tips I need to be aware of.
>>
>> thanks,
>> Royston
>>
>
>

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