Thanks guys - Sorry if I wasn't clear in my description. I'm not advising them, or consulting them on how to take or make panoramic imagery. During some talks I mentioned that having panoramas for the locations would be handy. Based on what I was told, I don't think there's any reason for HDRI's for this project, but having a panorama for each location could be helpful. This isn't a VFX project, so matching the lighting exactly isn't really a big issue - it's a documentary that might involve some 3D motion graphics that need to live in the real world. So having the graphics reflect the environment would be nice, but IMHO it's not going to kill the project if it doesn't happen.
Unfortunately just by mentioning the subject it opened a can of worms where the DP started peppering me with questions. But it sounds like the best answer may be to just suggest if the DP doesn't know how to do it, they find a still photographer who has and hire him/her to take care of it. Thanks! Paul ᐧ On Sun, Dec 1, 2013 at 2:30 PM, Christian Freisleder <[email protected]>wrote: > Hey Paul, > > most of the time, if you just need the hdr for lighting and blurry > reflections and you can be sure there won't be any crisp reflections > (glass, crome) in the render, there is no need to over complicate things. > I use an 180° fisheye lens on a regular tripod with a standard 3 way head. > I do1 exposure set every 120°(every leg of the tripod) and skip the top > and nadi shot for outdoors and just use the stamp brush in photoshop to > clean out black or wrong spots. > this gives you the correct lighting and something thats reflecting the > correct colors. > For this you don't even need a camera with a big sensor, just a camera > that does proper bracketing. > If you have reflective objects that need clear and crisp reflections thats > NOT the way to go, then you need to do It properly and the hdr labs link is > a good resource. > > for stitching i would use ptgui, as most of the time It's just one click > and finish. I think hugin ist free and almost the same, but not as > comfortable as ptgui. At least when I was trying it about 2 years back. > hope that helps > Christian > > > On 30.11.2013 22:46, Steven Caron wrote: > > if there is time and a budget for capturing set data, reference and > spherical HDRIs... then do it! saves time on the backend when doing > lighting. removes any guesswork from just having a plate. > > i think the hdr labs forum is a great place to also ask questions > > > On Sat, Nov 30, 2013 at 1:21 PM, Paul Griswold < > [email protected]> wrote: > >> Hey guys, >> >> I am helping out on a documentary that's being shot in China & the >> subject of shooting spherical panoramas came up. For what these guys are >> doing, I don't really think there's a need to shoot HDRI's, but I do think >> having panoramas would come in handy. >> >> The problem is, I'm being peppered with questions by the DP about the >> subject (things like, "this requires a nodal head, right?") and honestly >> I've never shot a single panorama in my life. I think the DP is way >> overcomplicating & overthinking things, but since I have no experience I >> don't want to give him bad advice or information. >> >> I sent him a link to the sIBL tutorial page ( >> http://www.hdrlabs.com/tutorials/ ) and that just added to the amount >> of questions I'm being hit with. So I was hoping someone on the list might >> have some experience with this subject & could share some info & advice. >> >> Thanks, >> >> Paul >> >> >> >> ᐧ >> > > >

