ICE deformers preexisting in refmodels is fine. Creating a new ICE op on a refmodel is *usually* fine, but sometimes not.
On Mon, Dec 9, 2013 at 11:41 AM, Eric Thivierge <[email protected]>wrote: > Ref models are fine with ICE Deformers. You just need to ensure that the > 'Get Data' nodes are using 'this_model' and / or 'self' instead of the full > name. Since when you import a ref model it will most likely change the top > model name and your ICE deformations will crap out. > > Can you open the rig on one of the farm machines and VNC / remote in and > see if it's functioning and check if the ICE Trees are evaluating properly? > > > On Monday, December 09, 2013 11:37:28 AM, Benoit Delaunay wrote: > >> Are refmodels a bit buggy ? >> >> >> On Mon, Dec 9, 2013 at 4:00 PM, Alan Fregtman <[email protected] >> <mailto:[email protected]>> wrote: >> >> Are you using refmodels? >> >> >> >> On Mon, Dec 9, 2013 at 10:58 AM, Morten Bartholdy >> <[email protected] <mailto:[email protected]>> wrote: >> >> __ >> >> >> I have a weird problem, which might have a simple fix, but I >> don't know what. >> >> >> I have a mesh which I deform with Turbulize Mesh in a non >> simulated ICE tree. It works fine in the viewport and the >> renderregion, plus when rendering on my workstation. However >> when I render on the farm (RoyalRender) the ICE deformation is >> lost. I have inserted a Log Values node to see if it is ICE >> optimization causing this, but same, same, no deformation. I >> guess I can cache the deformation and then it should render >> fine, but I wonder what might be the issue here. I see no >> problems in the render logs. >> >> Softimage 2013 SP1, no installation changes recently. >> >> - Morten >> >> >> >> >> >> -- >> >> http://www.bendelaunay.com/ >> > >

