ICE deformers preexisting in refmodels is fine.

Creating a new ICE op on a refmodel is *usually* fine, but sometimes not.



On Mon, Dec 9, 2013 at 11:41 AM, Eric Thivierge <[email protected]>wrote:

> Ref models are fine with ICE Deformers. You just need to ensure that the
> 'Get Data' nodes are using 'this_model' and / or 'self' instead of the full
> name. Since when you import a ref model it will most likely change the top
> model name and your ICE deformations will crap out.
>
> Can you open the rig on one of the farm machines and VNC / remote in and
> see if it's functioning and check if the ICE Trees are evaluating properly?
>
>
> On Monday, December 09, 2013 11:37:28 AM, Benoit Delaunay wrote:
>
>> Are refmodels a bit buggy ?
>>
>>
>> On Mon, Dec 9, 2013 at 4:00 PM, Alan Fregtman <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>     Are you using refmodels?
>>
>>
>>
>>     On Mon, Dec 9, 2013 at 10:58 AM, Morten Bartholdy
>>     <[email protected] <mailto:[email protected]>> wrote:
>>
>>         __
>>
>>
>>         I have a weird problem, which might have a simple fix, but I
>>         don't know what.
>>
>>
>>         I have a mesh which I deform with Turbulize Mesh in a non
>>         simulated ICE tree. It works fine in the viewport and the
>>         renderregion, plus when rendering on my workstation. However
>>         when I render on the farm (RoyalRender) the ICE deformation is
>>         lost. I have inserted a Log Values node to see if it is ICE
>>         optimization causing this, but same, same, no deformation. I
>>         guess I can cache the deformation and then it should render
>>         fine, but I wonder what might be the issue here. I see no
>>         problems in the render logs.
>>
>>         Softimage 2013 SP1, no installation changes recently.
>>
>>         - Morten
>>
>>
>>
>>
>>
>> --
>>
>> http://www.bendelaunay.com/
>>
>
>

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