I have a weird problem, which might have a simple fix, but I don't know what.
I have a mesh which I deform with Turbulize Mesh in a non simulated ICE tree. It works fine in the viewport and the renderregion, plus when rendering on my workstation. However when I render on the farm (RoyalRender) the ICE deformation is lost. I have inserted a Log Values node to see if it is ICE optimization causing this, but same, same, no deformation. I guess I can cache the deformation and then it should render fine, but I wonder what might be the issue here. I see no problems in the render logs. Softimage 2013 SP1, no installation changes recently. - Morten

