I have a weird problem, which might have a simple fix, but I don't know
what.

I have a mesh which I deform with Turbulize Mesh in a non simulated ICE
tree. It works fine in the viewport and the renderregion, plus when
rendering on my workstation. However when I render on the farm
(RoyalRender) the ICE deformation is lost. I have inserted a Log Values
node to see if it is ICE optimization causing this, but same, same, no
deformation. I guess I can cache the deformation and then it should render
fine, but I wonder what might be the issue here. I see no problems in the
render logs.

Softimage 2013 SP1, no installation changes recently.
- Morten

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