I did try that, but not with the strands as they were out of frame in the closeup. Just tried right now and... yup that was the problem. Just keyframing their visibility seems to work.
Thank you very much Eric! 2013/12/13 Eric Mootz <[email protected]> > I bet it is the strands. MR does adaptive meshing which can get very > costy whit closeups. > > You should do a little debugging, for example: > > Hide an object... render... hide a further object... render, ... etc., > until you get a sudden speed up. Then you know which object is causing the > trouble. > > >

