Hi Mirko, nice to see at least two Softimage users with the rift, i´m
currently learning unity and c#, and already imported material from Soft in
Unity without any trouble. Just realized that having access to the complete
c++ and c# code in the sdk  is like having a Mercedes and don´t know how to
turn it on :S
If i get into something useful i wil let you know. By now the only autodesk
dcc app having access to the rift is Maya, which plugin is being sold for
more than 200 bucks (no comments). And is "just a python script" that works
with the viewport 2.0 and uses the stereo cams that already come in
Autodesk products.
Trying to figure out if it is posible in Softimage through HQ viewport.
Again, if any of you guys want to give us a hand here, you are more than
welcome, it would be great to see Softimage getting involved in VR.

F.



2013/12/17 Mirko Jankovic <[email protected]>

> I have no idea about coding I'm afraid but do have Oculus rift dev kit
> here so if you need testing I'm there :)
>
>
> On Tue, Dec 17, 2013 at 5:42 PM, francisco criado 
> <[email protected]>wrote:
>
>> Hi guys,
>>
>> Just wanted to ask you if any of you is interested in helping on
>> developing an Oculus plugin for Softimage. The idea is to build a free
>> plugin that would help our comunity to use this when the consumer product
>> comes to the market. I have access to the sdk and the c# sources that may
>> help (a lot), and i´m trying by my self, but since i began learning coding
>> a few months ago, its getting quite difficult.Thought that maybe any of you
>> great coding gurus around here :)) might be interested. If so, let me know!
>>
>> Greetings,
>> Francisco.
>>
>>
>

Reply via email to