there was a thread on the list last year – with subject “script for grouping of 
meshs based on vertex order”.
Christian Gotzinger posted an ICE compound for reodering vertex ID’s on 
*identical meshes*.
(I’ve forwarded the old mail with compound to you)

I’m not sure what you are after, matching vertex ID’s on non-identical meshes? 
Topology’s different, so vertex order is kind of moot – or not?


From: Sebastien Sterling 
Sent: Wednesday, December 18, 2013 3:40 PM
To: [email protected] 
Subject: Transfering vertex id's between cat claws

I have a series of cat claws with blendshapes for in and out, but recently i've 
been informed that 2 new claws need to be added, which i did but of course the 
vertex id, no longer matches :(


This is a fairly noob request but I've never had to transfer vertex id's in 
softimage, (i try to avoid that).


is there a popular method, or simple ICE solution ?


any help appreciated

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