there was a thread on the list last year – with subject “script for grouping of meshs based on vertex order”. Christian Gotzinger posted an ICE compound for reodering vertex ID’s on *identical meshes*. (I’ve forwarded the old mail with compound to you)
I’m not sure what you are after, matching vertex ID’s on non-identical meshes? Topology’s different, so vertex order is kind of moot – or not? From: Sebastien Sterling Sent: Wednesday, December 18, 2013 3:40 PM To: [email protected] Subject: Transfering vertex id's between cat claws I have a series of cat claws with blendshapes for in and out, but recently i've been informed that 2 new claws need to be added, which i did but of course the vertex id, no longer matches :( This is a fairly noob request but I've never had to transfer vertex id's in softimage, (i try to avoid that). is there a popular method, or simple ICE solution ? any help appreciated

