i'm not sure. , does merging preserve vertex id ?, will check .
On 18 December 2013 19:05, olivier jeannel <[email protected]> wrote: > If you have an object "3 claws" with Shapes, and then an object "2 > claws" with shapes. > If you merge the 2 objects the shapes should follow, no ? > > You should end up with one object containing both shape. > > > Le 18/12/2013 16:26, Sebastien Sterling a écrit : > > i've used gator to great effects in the past for transferring face shapes > left to right, but never on 2 meshes that are not perfectly aligned one on > to of the other. i tried somthing similar with shrink wrap, but it just > doesn't quite match up. > > > On 18 December 2013 15:43, Matt Morris <[email protected]> wrote: > >> Sorry for the simplistic suggestion, but could you not just gator shapes >> across using closest vertex? >> >> >> On 18 December 2013 14:40, Sebastien Sterling < >> [email protected]> wrote: >> >>> I have a series of cat claws with blendshapes for in and out, but >>> recently i've been informed that 2 new claws need to be added, which i did >>> but of course the vertex id, no longer matches :( >>> >>> This is a fairly noob request but I've never had to transfer vertex >>> id's in softimage, (i try to avoid that). >>> >>> is there a popular method, or simple ICE solution ? >>> >>> any help appreciated >>> >> >> >> >> -- >> www.matinai.com >> > > >

