i'm not sure. , does merging preserve vertex id ?, will check .

On 18 December 2013 19:05, olivier jeannel <[email protected]> wrote:

>  If you have an object "3 claws" with Shapes, and then an object "2
> claws" with shapes.
> If you merge the 2 objects the shapes should follow, no ?
>
> You should end up with one object containing both shape.
>
>
> Le 18/12/2013 16:26, Sebastien Sterling a écrit :
>
> i've used gator to great effects in the past for transferring face shapes
> left to right, but never on 2 meshes that are not perfectly aligned one on
> to of the other. i tried somthing similar with shrink wrap, but it just
> doesn't quite match up.
>
>
> On 18 December 2013 15:43, Matt Morris <[email protected]> wrote:
>
>> Sorry for the simplistic suggestion, but could you not just gator shapes
>> across using closest vertex?
>>
>>
>> On 18 December 2013 14:40, Sebastien Sterling <
>> [email protected]> wrote:
>>
>>>   I have a series of cat claws with blendshapes for in and out, but
>>> recently i've been informed that 2 new claws need to be added, which i did
>>> but of course the vertex id, no longer matches :(
>>>
>>>  This is a fairly noob request but I've never had to transfer vertex
>>> id's in softimage, (i try to avoid that).
>>>
>>>  is there a popular method, or simple ICE solution ?
>>>
>>>  any help appreciated
>>>
>>
>>
>>
>>   --
>> www.matinai.com
>>
>
>
>

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