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That's funny. A few months ago, when I started rigging in Soft, I
was googling a lot of information and pestering this list (trying to
keep the hair loss to a minimum, you know...), and I landed on this
article. I read it through and through and thought some things were
missed. Honestly, it's really hard to come through a real expert on several applications, even if for a single purpose. I don't blame this guys for missing solutions to different problems in his article. My own personal experience is that there are things I love in Soft that I wish Maya had, and there are things in Maya that I definitely miss in Soft (to different degrees of "needing"... from "it'd be nice if", to "Are you f***ing kidding me???!") :-) . All in all, I believe I could deliver any kind of rig in any application (and I'll include Max and Modo in the list), but there would be definitely be pain involved (and brain-picking). And the use of 3rd-party scripts and tools, for sure. There is no greener grass. Live fast, die young. There is no rest for the wicked. Eat fruits and vegetables. Peace! ![]() On 06/01/2014 3:10 PM, Luc-Eric
Rousseau wrote:
what do you guys think about this blog post: http://mayavxsi.blogspot.com/2011/09/rigging-m-22-x-15.html --
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