I'm with you Martin...I'll bring the shovel. Kris
On Mon, Jan 6, 2014 at 5:23 AM, Martin Contel <martin3d...@gmail.com> wrote: > I'm one of those poor souls using Maya on a daily basis. The experience is > even more miserable considering I've been happily using XSI since v3.0 till > last year. I think a lot of times how good XSI already was ten years ago, > when Maya 4.0 was just a big pile of sh!t. XSI had already nailed the > modeling tools, the rendertree, the passes system, the scene explorer, the > render-on-viewport, the workflow,.... things that Maya still only dreams > of. Future looked brighter when v7.0 brought us ICE. > > The industry chose Maya as the "de facto" standard. During my time > freelancing I dodged it but on the recent years it's been more difficult to > find Softimage jobs or Softimage artists. > > If I had the money, I would buy Maya from Autodesk and bury it in the > dessert together with those E.T. the Extra-Terrestrial Atari video-game > cartridges, making the world a better place. :) > > Cheers, > > > > -- > Martin Contel > Square Enix (Visual Works) > > > On Mon, Jan 6, 2014 at 6:51 PM, Szabolcs Matefy <szabol...@crytek.com>wrote: > >> Actually Stefan you’re just right. I converted many hardcore Max and Maya >> artists to Softimage, and they would never ever look back. However industry >> might force them (like me)… >> >> >> >> *From:* softimage-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Stefan Kubicek >> *Sent:* Monday, January 06, 2014 10:21 AM >> >> *To:* softimage@listproc.autodesk.com >> *Subject:* Re: rumor, Soft dead within the next year >> >> >> >> Is it just my biased point of view that all studios that closed or filed >> for bancruptcy last year were Maya based? >> >> It could of course be that there are more Maya based studios closing than >> Softimage based ones simply because there are more Maya based studios, but >> I still smell a pattern there. >> >> >> >> I always felt that the number of users on Softimage is directly related >> to marketing efforts. I remember Alias/Wavefront doing a remarkable job in >> the early days of Maya in this regard. I never saw anything like that >> happening for Softimage at any time of it's existence. >> >> Ultimately, there are only two types of 3D artists: those who use >> Softimage, and those who have never tried. -> Get more prople to seriously >> try it. >> >> >> >> >> >> >> >> >> >> >> >> >> >> *So guys, I spent a weekend working with Maya…HOW THE F@CK THIS PROGRAM >> IS USED IN PRODUCTION?????????* >> >> >> This is the same question I always ask myself after using Maya when >> required... and Maya being the "Industry Standard" makes you understand so >> many things about the industry standards... >> >> >> >> >> 2014/1/6 Szabolcs Matefy <szabol...@crytek.com> >> >> So guys, I spent a weekend working with Maya…HOW THE F@CK THIS PROGRAM >> IS USED IN PRODUCTION????????? >> >> >> >> Ok, I can use Maya, I have a quite solid background working with Maya, >> but seriously guys…It’s so overcomplicated, and brainkilling…In Softimage >> almost everything is just fine (OK, we need development), but in Maya, the >> easiest task takes quite long compared to SI…Finally I found myself fixing >> UVs, Unfolding, etc. in Softimage…Anyway, I need some samples in Maya, so I >> take a big breath, and continue working with Maya…But seriously, Softimage >> is way better in many point of view. It has no artisan, has no PaintFX, but >> for example rendering is way faster (with MR), shading setup is way faster, >> modeling is lot faster, and so on. So I really don’t understand, how come >> that Softimage is not acknowledged at all. I swear guys, that I’ll spread >> the Word of Softimage >> >> >> >> >> >> Cheers >> >> >> >> Szabolcs >> >> >> >> *From:* softimage-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Henry Katz >> *Sent:* Sunday, January 05, 2014 8:18 PM >> *To:* softimage@listproc.autodesk.com >> *Subject:* Re: rumor, Soft dead within the next year >> >> >> >> Good thing I asked. >> >> On 01/04/2014 05:40 PM, Stephen Blair wrote: >> >> Softimage doesn't support Python 3.x >> >> >> >> >> >> On Sat, Jan 4, 2014 at 3:26 PM, Henry Katz <hk-v...@iscs-i.com> wrote: >> >> Steve, >> >> No issues with python 3.3 as well, before I bruise my knuckles on the >> bleeding edge? >> >> Cheers, >> Henry >> On 01/03/2014 02:47 AM, Steven Caron wrote: >> >> really? >> >> >> >> install pyqt >> >> set softimage to use system python, uncheck... >> file>preferences>scripting>use python installed with softimage >> >> run the example scripts pyqtforsoftimage plugin provides. or just 'import >> PyQt4' >> >> >> >> s >> >> >> >> On Thu, Jan 2, 2014 at 10:27 PM, Angus Davidson < >> angus.david...@wits.ac.za> wrote: >> >> A non nonsense guide to installing pYQT would be great. So many great >> tools are never used because people cant get past trying to get the install >> to work. >> >> >> >> >> >> >> >> >> >> >> >> >> >> -- >> >> ------------------------------------------- >> Stefan Kubicek >> ------------------------------------------- >> keyvis digital imagery >> Alfred Feierfeilstraße 3 >> A-2380 Perchtoldsdorf bei Wien >> Phone: +43/699/12614231 >> www.keyvis.at ste...@keyvis.at >> -- This email and its attachments are -- >> --confidential and for the recipient only-- >> > >