I'm with you Martin...I'll bring the shovel.

Kris


On Mon, Jan 6, 2014 at 5:23 AM, Martin Contel <martin3d...@gmail.com> wrote:

> I'm one of those poor souls using Maya on a daily basis. The experience is
> even more miserable considering I've been happily using XSI since v3.0 till
> last year. I think a lot of times how good XSI already was ten years ago,
> when Maya 4.0 was just a big pile of sh!t. XSI had already nailed the
> modeling tools, the rendertree, the passes system, the scene explorer, the
> render-on-viewport, the workflow,.... things that Maya still only dreams
> of. Future looked brighter when v7.0 brought us ICE.
>
> The industry chose Maya as the "de facto" standard. During my time
> freelancing I dodged it but on the recent years it's been more difficult to
> find Softimage jobs or Softimage artists.
>
> If I had the money, I would buy Maya from Autodesk and bury it in the
> dessert together with those E.T. the Extra-Terrestrial Atari video-game
> cartridges, making the world a better place. :)
>
> Cheers,
>
>
>
> --
> Martin Contel
> Square Enix (Visual Works)
>
>
> On Mon, Jan 6, 2014 at 6:51 PM, Szabolcs Matefy <szabol...@crytek.com>wrote:
>
>> Actually Stefan you’re just right. I converted many hardcore Max and Maya
>> artists to Softimage, and they would never ever look back. However industry
>> might force them (like me)…
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Stefan Kubicek
>> *Sent:* Monday, January 06, 2014 10:21 AM
>>
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: rumor, Soft dead within the next year
>>
>>
>>
>> Is it just my biased point of view that all studios that closed or filed
>> for bancruptcy last year were Maya based?
>>
>> It could of course be that there are more Maya based studios closing than
>> Softimage based ones simply because there are more Maya based studios, but
>> I still smell a pattern there.
>>
>>
>>
>> I always felt that the number of  users on Softimage is directly related
>> to marketing efforts. I remember Alias/Wavefront doing a remarkable job in
>> the early days of Maya in this regard. I never saw anything like that
>> happening for Softimage at any time of it's existence.
>>
>> Ultimately, there are only two types of 3D artists: those who use
>> Softimage, and those who have never tried. -> Get more prople to seriously
>> try it.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> *So guys, I spent a weekend working with Maya…HOW THE F@CK THIS PROGRAM
>> IS USED IN PRODUCTION?????????*
>>
>>
>> This is the same question I always ask myself after using Maya when
>> required...  and Maya being the "Industry Standard" makes you understand so
>> many things about the industry standards...
>>
>>
>>
>>
>> 2014/1/6 Szabolcs Matefy <szabol...@crytek.com>
>>
>> So guys, I spent a weekend working with Maya…HOW THE F@CK THIS PROGRAM
>> IS USED IN PRODUCTION?????????
>>
>>
>>
>> Ok, I can use Maya, I have a quite solid background working with Maya,
>> but seriously guys…It’s so overcomplicated, and brainkilling…In Softimage
>> almost everything is just fine (OK, we need development), but in Maya, the
>> easiest task takes quite long compared to SI…Finally I found myself fixing
>> UVs, Unfolding, etc. in Softimage…Anyway, I need some samples in Maya, so I
>> take a big breath, and continue working with Maya…But seriously, Softimage
>> is way better in many point of view. It has no artisan, has no PaintFX, but
>> for example rendering is way faster (with MR), shading setup is way faster,
>> modeling is lot faster, and so on. So I really don’t understand, how come
>> that Softimage is not acknowledged at all. I swear guys, that I’ll spread
>> the Word of Softimage
>>
>>
>>
>>
>>
>> Cheers
>>
>>
>>
>> Szabolcs
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Henry Katz
>> *Sent:* Sunday, January 05, 2014 8:18 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: rumor, Soft dead within the next year
>>
>>
>>
>> Good thing I asked.
>>
>> On 01/04/2014 05:40 PM, Stephen Blair wrote:
>>
>> Softimage doesn't support Python 3.x
>>
>>
>>
>>
>>
>> On Sat, Jan 4, 2014 at 3:26 PM, Henry Katz <hk-v...@iscs-i.com> wrote:
>>
>> Steve,
>>
>> No issues with python 3.3 as well, before I bruise my knuckles on the
>> bleeding edge?
>>
>> Cheers,
>> Henry
>> On 01/03/2014 02:47 AM, Steven Caron wrote:
>>
>> really?
>>
>>
>>
>> install pyqt
>>
>> set softimage to use system python, uncheck...
>> file>preferences>scripting>use python installed with softimage
>>
>> run the example scripts pyqtforsoftimage plugin provides. or just 'import
>> PyQt4'
>>
>>
>>
>> s
>>
>>
>>
>> On Thu, Jan 2, 2014 at 10:27 PM, Angus Davidson <
>> angus.david...@wits.ac.za> wrote:
>>
>> A non nonsense guide to installing pYQT would be great. So many great
>> tools are never used because people cant get past trying to get the install
>> to work.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> --
>>
>> -------------------------------------------
>> Stefan Kubicek
>> -------------------------------------------
>> keyvis digital imagery
>> Alfred Feierfeilstraße 3
>> A-2380 Perchtoldsdorf bei Wien
>> Phone: +43/699/12614231
>> www.keyvis.at ste...@keyvis.at
>> -- This email and its attachments are --
>> --confidential and for the recipient only--
>>
>
>

Reply via email to