arg, figured it out. import pymel.core as pm pm.select(pm.skinCluster(pm.selected()[0], query=True, influence=True))
best UI ever! On Tue, Jan 7, 2014 at 2:58 PM, Steven Caron <[email protected]> wrote: > this thread is some what well timed... i am in maya right now. i need to > get a mesh and its skin/envelope into softimage. i did not rig this object > and i don't know enough about maya to try and understand it through > inspection. in softimage i would select the mesh, then select the deformers > from envelope, then key frame those objects and remove the constraints on > them in mass with 'remove all constraints' > > is NONE of that doable in maya? cause i am having a hell of a time > figuring it out. > > s >

