arg, figured it out.

import pymel.core as pm
pm.select(pm.skinCluster(pm.selected()[0], query=True, influence=True))

best UI ever!


On Tue, Jan 7, 2014 at 2:58 PM, Steven Caron <[email protected]> wrote:

> this thread is some what well timed... i am in maya right now. i need to
> get a mesh and its skin/envelope into softimage. i did not rig this object
> and i don't know enough about maya to try and understand it through
> inspection. in softimage i would select the mesh, then select the deformers
> from envelope, then key frame those objects and remove the constraints on
> them in mass with 'remove all constraints'
>
> is NONE of that doable in maya? cause i am having a hell of a time
> figuring it out.
>
> s
>

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