The problem with set data is that you can't just set the pos, you have to set the global (as Rob says)
Simon Reeves London, UK *[email protected] <[email protected]>* *www.simonreeves.com <http://www.simonreeves.com>* *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* On 16 January 2014 13:14, Thomas Volkmann <[email protected]> wrote: > Try the attached script, but by all means don't look at it...it's > rather old > > > pingo van der brinkloev <[email protected]> hat am 16. Januar 2014 um > 13:28 geschrieben: > > > > > > Hi all, > > > > I need to add some random motion to some objects... > > > > And here I thought I'd get data kine.global.pos feed that into a > turbulize around value and into a set data and execute and... og well.. > > > > I can't "just" do that. Why not? I'm having trouble with the set data > node no matter what I do. > > > > Any pointers would be greatly appreciated, so I don't have to brute > force animate a LOT of objects. > > > > - it's objects with collission, so I need real geo. > > > > - I'd rather not mess with particles on this one. > > > > Cheers! > > >

