The problem with set data is that you can't just set the pos, you have to
set the global (as Rob says)



Simon Reeves
London, UK
*[email protected] <[email protected]>*
*www.simonreeves.com <http://www.simonreeves.com>*
*www.analogstudio.co.uk <http://www.analogstudio.co.uk>*


On 16 January 2014 13:14, Thomas Volkmann <[email protected]> wrote:

>   Try the attached script, but by all means don't look at it...it's
> rather old
>
> > pingo van der brinkloev <[email protected]> hat am 16. Januar 2014 um
> 13:28 geschrieben:
> >
> >
> > Hi all,
> >
> > I need to add some random motion to some objects...
> >
> > And here I thought I'd get data kine.global.pos feed that into a
> turbulize around value and into a set data and execute and... og well..
> >
> > I can't "just" do that. Why not? I'm having trouble with the set data
> node no matter what I do.
> >
> > Any pointers would be greatly appreciated, so I don't have to brute
> force animate a LOT of objects.
> >
> > - it's objects with collission, so I need real geo.
> >
> > - I'd rather not mess with particles on this one.
> >
> > Cheers!
> >
>

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