Its LDD, Lego Digital Designer, its a free bit of software you can
download from Lego and create your own lego buildings.
Its was an awesome project to have worked on :D
On 2014-01-29 05:01 PM, Marc-Andre Carbonneau wrote:
We see a software that was developed solely for this movie. Some kind of Lego designer
for concept artist. I'm curious as to how the concepts were passed to modelers or
"assembled" for them!
Procedural seems it could play a big role in this movie!
An you gotta love the Legofied effects! LOL!
MAC
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Thivierge
(Contact)
Sent: 29 janvier 2014 09:51
To: [email protected]
Subject: Re: The Lego Movie: Behind the Scenes and How They Made the Movie
Maybe Aloys would be the one to explain, if he can divulge the info.
Eric T.
On Wednesday, January 29, 2014 9:49:22 AM, Alan Fregtman wrote:
How were things usually modeled? Did they make volumes and use a
voxelizer or something to approximate the brick placements?
On Wed, Jan 29, 2014 at 9:30 AM, Eric Thivierge
<[email protected] <mailto:[email protected]>> wrote:
You'd be surprised. You know how many bricks are in those
renders??? Having to load and manage all those bricks in each
asset and load them into the viewports so animators could see what
they are doing... some really awesome tech was done for it by the
AL RnD team.
Eric T.
On Wednesday, January 29, 2014 9:25:03 AM, Marc-Andre Carbonneau
wrote:
The question that comes to mind is: “Why hasn’t a Lego movie done
before now?!!”
I mean, for sure there is technology developed for this movie
alone
but it looks to me like it could have been done 5 years ago!
Hope what I am saying comes out right. I don’t mean to say that it
looks dated here! ;)
I know what I am doing next Friday!
MAC
*From:*softimage-bounces@__listproc.autodesk.com
<mailto:[email protected]>
[mailto:softimage-bounces@__listproc.autodesk.com
<mailto:[email protected]>] *On Behalf Of
*Sebastien Sterling
*Sent:* 28 janvier 2014 19:25
*To:* [email protected].__com
<mailto:[email protected]>
*Subject:* Re: The Lego Movie: Behind the Scenes and How They
Made the
Movie
In a time where big feature companies are concerned with not being
able to afford bigger and better spectacles, endlessly upping the
ante, where entire compagnies go bankruped in order to pull of
"ONE"
effect, this film looks like an elegent little solution. not
to say it
isn't challenging, i'm sure such an endeavour comes with its
own list
of issues and challenges. but it must have been a breath of
fresh air
not to deal with fur, hair. :) million hour rendertimes (i'm
guessing). there will probably be a sequel to this.
On 28 January 2014 23:24, Ahmidou Lyazidi
<[email protected] <mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>__> wrote:
Everything is CG, some people were talking about stop motion
after the
first trailer release,
but they were just abused by the extraordinary work did by the
team :)
The purpose of the face rig was to simplify the select > move >
keyframe workflow and the hierarchies to the maximum.
So instead of having a lots of control object to drive the
curves we
decided to work directly with the curves (which has to be
bezier ones ).
Shape animation wasn't an option either, as we needed more
flexibilityity.
Actually there was 3 levels of manipulation:
1- the curve itself fot SRT
2- the soft controls basic and predefined shaping mostly
driven by ICE
3 -A custom manipulation tool was built that was kind of like the
tweak tool with extra options for fast and
direct point manipulation (click> drag, without selection).
But instead of moving the points, it was updating per point
translation parameters
then a custom C++ operator was reading those parameters to
drive the
points.
another operators was doing the curves offsetting to give
thickness.
The curve had some color and other properties used by a realtime
shader applied on the heads.
And that's pretty much all, I hope you'll enjoy the movie!
Cheers
-A
------------------------------__-----------------
Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/__videos
<http://vimeo.com/ahmidou/videos>
http://www.cappuccino-films.__com
<http://www.cappuccino-films.com>
2014-01-27 David Gallagher <[email protected]
<mailto:[email protected]>
<mailto:davegsoftimagelist@__gmail.com
<mailto:[email protected]>>>
Great work. Excited about this! My children were sure this
was a
stop-motion movie. (heh)
On 1/27/2014 8:13 AM, Alan Fregtman wrote:
Nice!! Great work, animals. :)
On Mon, Jan 27, 2014 at 7:56 AM, Sofronis Efstathiou
<[email protected]
<mailto:[email protected]>
<mailto:sefstathiou@__bournemouth.ac.uk
<mailto:[email protected]>>> wrote:
With loads of Softimage goodness!
http://www.youtube.com/watch?__v=6N9jr0FqYMk
<http://www.youtube.com/watch?v=6N9jr0FqYMk>
Really looking forward to this, Will done Animal Logic!
Sofronis Efstathiou
Postgraduate Framework Leader and BFX Competition and
Festival
Director
Computer Animation Academic Group
*National Centre for Computer Animation*
Email: [email protected]
<mailto:[email protected]>
<mailto:sefstathiou@__bournemouth.ac.uk
<mailto:[email protected]>>
Tel: +44 (0) 1202 965805
<tel:%2B44%20%280%29%201202%20965805>
<tel:%2B44%20%280%29%201202%__20965805>
Profile:
http://uk.linkedin.com/in/__sofronisefstathiou
<http://uk.linkedin.com/in/sofronisefstathiou>
Student Work:
http://www.youtube.com/__NCCA3DAnimation
<http://www.youtube.com/NCCA3DAnimation>
http://www.youtube.com/__NCCADigitalFX
<http://www.youtube.com/NCCADigitalFX>
http://www.youtube.com/__NCCAAnimation
<http://www.youtube.com/NCCAAnimation>
Description: Description:
C:\Users\sefstathiou\Pictures\__nccalogo.jpg
<http://ncca.bournemouth.ac.__uk/
<http://ncca.bournemouth.ac.uk/>>Description: Description:
C:\Users\sefstathiou\__Documents\My
Dropbox\Work_Files\NCCA\__VFXandAnimation_competition\__BFX_website\BFX_Website\bfx___logo_facebook.png
<http://www.bfxfestival.com/>
Description: Description:
http://www.bournemouth.ac.uk/__Images/QueensAwardLogo.jpg
<http://www.bournemouth.ac.uk/Images/QueensAwardLogo.jpg>
Awarded for world-class computer animation teaching
with wide scientific and creative applications
BU is a Disability Two Ticks Employer and has signed
up to the
Mindful Employer charter. Information about the
accessibility
of University buildings can be found on the BU DisabledGo
webpages
<http://www.disabledgo.com/en/__org/bournemouth-university
<http://www.disabledgo.com/en/org/bournemouth-university>>
This email is intended only for the person to whom it is
addressed and may contain confidential information. If you
have received this email in error, please notify the
sender
and delete this email, which must not be copied,
distributed
or disclosed to any other person.
Any views or opinions presented are solely those of
the author
and do not necessarily represent those of Bournemouth
University or its subsidiary companies. Nor can any
contract
be formed on behalf of the University or its subsidiary
companies via email.
--
This message has been scanned for viruses and
dangerous content by *MailScanner*
<http://www.mailscanner.info/>__, and is
believed to be clean.