the head or chest curve icons that live above your character i meant to type
On Fri, Feb 7, 2014 at 2:45 PM, Enrique Caballero < [email protected]> wrote: > im pretty sure that option already lives under your anim setup property > page. just select the head or chest and press f3, open up the property > page. there are like 4 different orientation options already built in > > > On Thu, Feb 6, 2014 at 7:05 PM, Szabolcs Matefy <[email protected]>wrote: > >> Hey Gear riggers >> >> >> >> So I have a cartoony character, and we'd like to have few options when >> animating the spine >> >> >> >> 1. The head and neck follows the movement of the spine >> >> 2. The neck follows the movement of the spine, but keeps >> orientation to the world >> >> >> >> >> >> Option 1st is achieved easily, but 2nd seems to be tricky. The neck >> effector stays in place, so the neck is bending in the opposite direction >> as the spine, and it looks terrible... >> >> >> >> >> >> Any idea? >> >> >> >> >> >> >> >> Cheers >> >> >> >> >> >> Szabolcs >> ___ >> This message contains confidential information and is intended only for >> the individual named. If you are not the named addressee you should not >> disseminate, distribute or copy this e-mail. Please notify the sender >> immediately by e-mail if you have received this e-mail by mistake and >> delete this e-mail from your system. E-mail transmission cannot be >> guaranteed to be secure or error-free as information could be intercepted, >> corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. >> The sender therefore does not accept liability for any errors or omissions >> in the contents of this message, which arise as a result of e-mail >> transmission. If verification is required please request a hard-copy >> version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 >> Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: >> DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli >> > >

