Hi list,

I was wondering if someone else got this problem; OBJ's exported from Soft
sometimes get objects weirdly inverted so they can't be shaded correctly in
some other programs, one of them is Mari. I can still paint on the objects
but the shading doesn't work. Same OBJ's display problems in other software
too so it's not just Mari.

The objects tend to be those that were mirrored in modelling, but not
always.

I'm wondering if there's something I can do in Softimage to get it to
export everything correctly?

I've tried the few options that the OBJ export has, doesn't seem to make
any difference. Creating subdivided meshes and importing those seems to
help, but not always. Exporting the same objects to Alembic works fine in
other software, except for Mari which doesn't support it.

Can't find a peep about the problem on the net, and we're getting it here
consistently, I'm just guessing it has to do with Soft's OBJ exporter or
something with Soft normals.

Any solutions out there?

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