...ooh the lack of polygon tools in 1.0 was such a pain... And coming
from Power Animator doubly so... (Just like the author wrote: I had to
learn Soft|3D AND XSI at the same time...)
luckily, though later on XSI became such an amazing polymodeller... Imho
still unbeaten to this very day.
o/
-Chris
On 21/02/14 18:13, Stephen Blair wrote:
Friday Flashback #160
/Softimage. For years those three little syllables rolled off the
tongues of 3D artists everywhere with wonder. But then something
happened. 3D Studio became 3D Studio Max. PowerAnimator became Maya.
And Softimage … well, Softimage remained the same./
-- Gamasutra, 2001
http://wp.me/powV4-2Z8