much like a couple of other apps i could mention, if you wanted to do work
of that calibre

 

a

 

 

  _____  

From: [email protected]
[mailto:[email protected]] On Behalf Of Angus Davidson
Sent: 28 February 2014 17:45
To: [email protected]
Subject: RE: successor animation software

 

While its very impressive you would need a small fleet of TD's to keep it
shipshape;) 

 

  _____  

From: Vladimir Jankijevic [[email protected]]
Sent: 28 February 2014 07:37 PM
To: [email protected]
Subject: Re: successor animation software

I don't think they would want to support that beast for untrained people. Or
if they would, it would cost a tremendous pile of money. Who's up for that?

 

On Fri, Feb 28, 2014 at 6:29 PM, Ed Manning <[email protected]> wrote:

rather than thinking about Maya (which is no more the future than Softimage,
maybe less), why don't we think about what might be needed in a worthy
successor to both? 

 

This might be a good place to start:

 

 <http://rhythm.com/labs/> http://rhythm.com/labs/

 

 

Maybe someone could get R&H's new owners to commercialize this.  Or sell to
the Foundry?

 

 

 



 


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