At the moment I am finishing the brand new polygonizer core. It produces really 
clean meshes, is faster, less blobby and less flickery than all its 
predecessors. It will be available in the up-coming emTopolizer2 update in 
March.
Then there is the new emTools. It will have some new and handy little compounds 
as well as the so-called "Liquid Particle Shaper". An example of latter can be 
seen here https://vimeo.com/84752755 and here https://vimeo.com/86033749. The 
next emTools will be released together with emTopolizer2.

In April I will finally release emFluid5... providing Softimage with real 
volumes, yeah! In fact the beta of emFluid5 has already been used in quite some 
productions and the only real reason why it has not been released is the lack 
of documentation and video tutorials (emFluid5 is currently rather techy). It 
will nevertheless get released as "public alpha version" and things like demo 
scenes, tutorials, etc. will follow shortly.

Finally there are also some first Fabric Engine plugins in the pipeline:
for starters there will be the previously mentioned new polygonizer core 
available as a so-called "Fabric Extension", meaning that KL will have a new 
function/class called something like "polygonize" that one can use in its code. 
After that the plan is to start implementing a liquid solver KL. There are also 
plans to port emFluid5 to Fabric Engine.


----- Original Message ----- 
From: Sebastien Sterling 
To: [email protected] 
Sent: Saturday, March 01, 2014 2:27 PM
Subject: Re: new upgrade policy


Working on anything special at the mo Eric ? if you would like to share ?

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