At the moment I am finishing the brand new polygonizer core. It produces really clean meshes, is faster, less blobby and less flickery than all its predecessors. It will be available in the up-coming emTopolizer2 update in March. Then there is the new emTools. It will have some new and handy little compounds as well as the so-called "Liquid Particle Shaper". An example of latter can be seen here https://vimeo.com/84752755 and here https://vimeo.com/86033749. The next emTools will be released together with emTopolizer2.
In April I will finally release emFluid5... providing Softimage with real volumes, yeah! In fact the beta of emFluid5 has already been used in quite some productions and the only real reason why it has not been released is the lack of documentation and video tutorials (emFluid5 is currently rather techy). It will nevertheless get released as "public alpha version" and things like demo scenes, tutorials, etc. will follow shortly. Finally there are also some first Fabric Engine plugins in the pipeline: for starters there will be the previously mentioned new polygonizer core available as a so-called "Fabric Extension", meaning that KL will have a new function/class called something like "polygonize" that one can use in its code. After that the plan is to start implementing a liquid solver KL. There are also plans to port emFluid5 to Fabric Engine. ----- Original Message ----- From: Sebastien Sterling To: [email protected] Sent: Saturday, March 01, 2014 2:27 PM Subject: Re: new upgrade policy Working on anything special at the mo Eric ? if you would like to share ?

