If emF could be ported to KL and supported as an integral part of the framework that would be of great benefit to the plataform. I dont mean the solver itself but the volume editing part. The solver itself could be sold separatly. Em 01/03/2014 11:26, "Eric Mootz" <[email protected]> escreveu:
> At the moment I am finishing the brand new polygonizer core. It produces > really clean meshes, is faster, less blobby and less flickery than all its > predecessors. It will be available in the up-coming emTopolizer2 update in > March. > Then there is the new emTools. It will have some new and handy little > compounds as well as the so-called "Liquid Particle Shaper". An example of > latter can be seen here https://vimeo.com/84752755 and here > https://vimeo.com/86033749. The next emTools will be released together > with emTopolizer2. > > In April I will finally release emFluid5... providing Softimage with real > volumes, yeah! In fact the beta of emFluid5 has already been used in quite > some productions and the only real reason why it has not been released is > the lack of documentation and video tutorials (emFluid5 is currently rather > techy). It will nevertheless get released as "public alpha version" and > things like demo scenes, tutorials, etc. will follow shortly. > > Finally there are also some first Fabric Engine plugins in the pipeline: > for starters there will be the previously mentioned new polygonizer core > available as a so-called "Fabric Extension", meaning that KL will have a > new function/class called something like "polygonize" that one can use in > its code. After that the plan is to start implementing a liquid solver KL. > There are also plans to port emFluid5 to Fabric Engine. > > > ----- Original Message ----- > *From:* Sebastien Sterling <[email protected]> > *To:* [email protected] > *Sent:* Saturday, March 01, 2014 2:27 PM > *Subject:* Re: new upgrade policy > > Working on anything special at the mo Eric ? if you would like to share ? > >

