Thanks!  

ICE was to work with models, which it did not officially do in 7.01... does it 
work well?

Polygonizer?
  ----- Original Message ----- 
  From: Gustavo Eggert Boehs 
  To: [email protected] 
  Sent: Wednesday, March 05, 2014 3:17 PM
  Subject: Re: Softimage 14... 15...


  Important things I can recall: claimed speed and stabity upgrade, ice and 
scene tools for accessing performance, Lagoa (it's not real flow but it is good 
for simulating a few splashes here and there), polygonizer, strands are really 
usable for hair and fur specially if you can render them outside mental ray, 
there is syflex in ice, a slightly more accessible interface to ice through 
some menus and... I guess that is that for the purposes you describe.
  Anything important I am missing?




  Em quarta-feira, 5 de março de 2014, WilliamP <[email protected]> 
escreveu:

    Hi All

    As my business partner Leoung has mentioned on here, we're still using 7.01 
and were pondering upgrading to the new version and then coasting again for a 
few more years with the 2014-15 version and saving a switch to another software 
for a later date when it might be clearer where to jump to.

    Can anyone give me a short rundown of the most useful changes that have 
come out in Softimage since Autodesk took over? If they are like many changes, 
ICE, or subdivision surfaces, for example, I did not know ahead of time how 
useful they going to be till I was working with them, so I am not sure looking 
at a simple list of the changes is going to tell me which one's will mean 
anything significant in production. We work primarily in medical and 
technical(CAD based) animation... no games or movie work.

    Thanks ahead for any time you can give me... this is a difficult time for 
everyone...

    William


  -- 

  Gustavo E Boehs
  Dpto. de Expressão Gráfica | Universidade Federal de Santa Catarina | 
http://www.gustavoeb.com.br/

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