The thing is, like VHS, AutoCAD became a standard.

Nowadays there are plenty CAD applications out there running circles around AutoCAD.....


Rob

\/-------------\/----------------\/

On 8-3-2014 11:35, Andre De Angelis wrote:

    /Cheers AD CEOs, you fucked it up big time/


Yes, AD should have stuck to the only thing they have ever understood. CAD. They always were and will always be a CAD company.


On Sat, Mar 8, 2014 at 8:57 AM, Nicolas Esposito <[email protected] <mailto:[email protected]>> wrote:

    Agree,personal attacks to someone who's not responsable of the
    entire situation is just wrong
    I can understand how pissed off you are (and here a lot of people
    are pissed off) but right now this ia the situation,so better deal
    with it or be angry for the next two years

    AD showed that they rather push their "old" softwares instead of
    Softimage,and we all know how advanced this software is (not for
    everything,but we all know it )

    I do not want anyone to loose their job,but in this case I really
    hope that AD will receive a huge hit in subscriptions and l'ora of
    developers switch to other companies,because this is a really
    really bad decision

    I hoped that they would keep up Softimage at least as a VFX tool
    (because of ICE) and push it for game development (which is widely
    used inside big game developers ),but no,they "create" Maya Lite
    for that....while Softimage (since release 7?) have already lots
    of tools for game development....

    Cheers AD CEOs, you fucked it up big time

    Il 07/mar/2014 22:44 "Mihai Iliuta" <[email protected]
    <mailto:[email protected]>> ha scritto:

        You are listening??

        Ok, listen to your own bullshit:

        "The first is to flatly call out that the rumor that the eol
        of Softimage and 3dsmax is upon us is totally false."

        "Cory Mogk is now also responsible for Softimage and we have
        been working with the team on the future of the product with
        lots of key customers."

        "We understand people make their living from this software and
        that they make huge decisions about their projects and
        companies and we take that responsibility very seriously."

        "Again the door is open to contact us or challenge us. Please
        let everyone you know their products are safe."


        So today, we can safely say you are a lying piece of shit. You
        have no dignity, you have no character, and you have no word.
        I can't imagine any developer feeling any pride anymore
        working for you or this fucked up company. What you have done
        here and HOW you've done it, is irreparable and you and your
        company is from now on going downhill. You expect anybody to
        ever trust you or your company again? Is that worth anything
        for a business? It's worth everything.

        Nobody finds it in the least suspicious why SI was killed now?
        When the whole community around SI and the nr of independent
        developers working developing tools for it was at an all time
        high???

        I don't know when you lost your balls and your word Mr.
        Vienneau, but "good luck" regaining both.

        Piece of shit.






        On Fri, Mar 7, 2014 at 10:05 PM, Perry Harovas
        <[email protected] <mailto:[email protected]>> wrote:

            While Dan's heart is breaking (and so is mine), I still
            have (at least) one nagging question:

            Clearly this has been under discussion for a while at
            Autodesk, so why were the following comments
            from September 5th of 2012 made:

            *"The rumor that the EOL of Softimage and 3DS Max is upon
            us is totally false."*

            So, if I understand this correctly, what I get out of it
            is that when Autodesk assures customers that their product
            is not on the chopping block,
            that statement is really only good for about a year and a
            half (less if you take into account that this EOL must
            have been decided a while back).

            That doesn't imbue anyone with much confidence. I am not a
            3DS Max user, but if I was, I think I'd be worried, and
            would take any Autodesk assurances that there was no
            reason to worry
            with a very large grain of salt.

            Can someone please, finally, address this?

            Thank you




            On Fri, Mar 7, 2014 at 3:47 PM, Tim Crowson
            <[email protected]
            <mailto:[email protected]>> wrote:

                Thanks Chris! And thanks as well for the update to the
                licensing terms. That's a big deal.
                -Tim


                On 3/7/2014 2:14 PM, Dan Pejril wrote:
                Good to know you are listening.

                If you listen closely, you can heart my heart
                breaking....

                On 3/7/2014 3:01 PM, Chris Vienneau wrote:
                Hi everyone,

                I just want to let you know there are people from
                the maya dev and pm teams coming online to this
                forum but we are shipping software and answering a
                lot of calls but the mails you are writing are being
                passed back and forth as they are coming at a
                furious pace. Stay tuned for some answers and we
                plan on doing some private webinars under NDA for
                soft users to ask questions direct to us. Anyone
                interested in such a thing please write me a private
                mail at [email protected]
                
<mailto:[email protected]><mailto:[email protected]>
                <mailto:[email protected]> .

                Thx.

                Cv/


--



--




            Perry Harovas
            203-448-7206 <tel:203-448-7206>
            Animation and Visual Effects

            http://www.TheAfterImage.com <http://www.theafterimage.com/>

            -24 years experience
            -Co-Author of "Mastering Maya"
            
<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212>
            -Member of the Visual Effects Society (VES)
            <http://www.visualeffectssociety.com/>





--
Andre De Angelis

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