The "all in one" mentality is pervasive at ADSK.  Just look at how they
took the Mudbox & Softimage forums and jammed them into the
"one-size-fits-all" disaster known as "The Area".
ᐧ


On Sat, Mar 8, 2014 at 12:36 PM, Jordi Bares <[email protected]> wrote:

> I agree 100% on one thing, if you are not willing to invest money to
> maintain the application it is the only honest thing to do. The problem I
> have is how is it possible there is no will to put the necessary work and
> money to make it happen? How is it possible someone pays $35M to buy a
> company and its product line and then bury it while still warm.
>
> Furthermore, the economic model that was sung to all of us countless time
> that has been working for years on other industries like the automotive
> where the Volkswagen group owns Volkswagen, Audi, Seat, Skoda and others
> and allows them to develop one engine for all the cars yet compete in the
> market while offering a distinctive experience (hello Softiamge) is
> actually very sensible too in this case. I don't need to tell you that many
> of the tools you are building for one app will end up on the others and a
> chunk of the cost will be saved.
>
> All in all the other thing I don't get is the associated risk, when you
> own the market is pretty much risk free! is like producing films and owning
> the distribution channel, it is impossible not to make money if you play it
> half well.
>
> The most amazing thing is that Softimage was a competitor during the last
> 5 years we would have been in a extremely different situation competing one
> to one with Maya for the top end of the professional market instead of
> being buried.
>
> Sorry to be a pest but this is an extreme situation for many.
>
> thanks a lot though for your the dialog without corporate BS, I really
> appreciate that Luc-Eric
>
> Jordi Bares
> [email protected]
>
> On 8 Mar 2014, at 15:08, Luc-Eric Rousseau <[email protected]> wrote:
>
> > On Sat, Mar 8, 2014 at 8:55 AM, Jordi Bares <[email protected]>
> wrote:
> >> Nobody said its perfect, I am fully aware Softimage needs some truly
> major work done to keep it well into the 21st century, like Max and Maya
> and every other app, agreed.
> >>
> >> Regarding the number, you know we users are in the dark, everybody
> avoids answering that but from what I heard (and may be wrong) the
> development team never has been big, it is a different thing all the
> support, Q&A, documentation, etc... that is the bulk of the company.
> >>
> >> Regarding the point I was trying to make, are you saying the cost of
> development of Softimage was costlier than the PR, advertising, support,
> documentation, etc..?
> >>
> >> Its very sad LucEric... very very sad.
> >
> > It's terribly sad indeed.  Many of us worked many years 6 and 7 days a
> > week on this thing.  We poured our hearts into it.
> >
> > If you agree that there is still tons of work needed to do  - millions
> > of R&D, imho, plus a lot of risks of failure - to make that app modern
> > in 5 years, then it doesn't matter if a few people can keep that app
> > going in the short term, it's the longer term that's the problem.
> >
> > One shouldn't be asking marketing and the resellers sell a 3500$ app,
> > plus 850$-1100$ a year in sub, if they  don't have a 5 year plan and
> > don't plan to have the investment to back it up.  You cannot have
> > schools continue to teach this app as if it's an equally safe choice
> > for the future.  So you shouldn't be inviting new clients only to have
> > them end up in forum reading about dissatisfaction,  lack of
> > development, fear of the future.  So Autodesk announced last week that
> > their plans and investments are on Maya and Max. It's terrible news
> > for Softimage, but at least the cards are on the table and people have
> > time to adapt.
> >
>
>
>

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