Count on me. Jordi Bares [email protected]
On 8 Mar 2014, at 13:24, Sofronis Efstathiou <[email protected]> wrote: > If anyone was interested, we are thinking of doing a Softimage to Houdini > workshop for 3 days in late September, as part of the BFX Festival here in > Bournemouth. Phil Spicer would be happy to run one. Might even try and > wrangle Jordi into it if he was available ;0) > > Cheers > > Sofronis Efstathiou > > Postgraduate Framework Leader and BFX Competition and Festival Director > Computer Animation Academic Group > National Centre for Computer Animation > > Email: [email protected] > > Tel: +44 (0) 1202 965805 > > Profile: http://uk.linkedin.com/in/sofronisefstathiou > > Student Work: > http://www.youtube.com/NCCA3DAnimation > http://www.youtube.com/NCCADigitalFX > http://www.youtube.com/NCCAAnimation > > <http://ncca.bournemouth.ac.uk/> <http://www.bfxfestival.com/> > > > > > Awarded for world-class computer animation teaching > with wide scientific and creative applications > > > > > > > On 08/03/2014 13:15, "Sofronis Efstathiou" <[email protected]> > wrote: > >> Hey Cristobal, >> >> You know we love Softimage. Most students when they join the course >> complain that we should be teaching Maya. Then students work with >> Softimage and understand why we teach it. However, over the past 5 years >> (a little after you left) our pipeline is less dependent on a single >> application zBrush, Mari, Maxwell, V-Ray and Nuke form a critical part >> of the students work. Softimage continues to be used as the main >> animation, rigging, lighting tool as well shot assembly and rendering. >> To be fair we haven't decided on Maya yet in fact its likely to be a >> Houdini pipe within 2 years, with Maya as the rigging/animation app until >> Houdini implements many of the changes we have been discussing. As one >> of the few accredited Houdini training centres across the globe, we are >> talking soon to SideFX about their roadmap so we can plan for the future. >> This will effectively mean no Masters courses at the NCCA will run >> Autodesk products. >> >> Our Undergraduate uses Maya and Houdini as its main 3D applications. >> However, in previous reviews we have found the software used on the MA >> will eventually transition onto the BA (our staff each across both >> pathways). Its very likely that in 4-5years we could see very little AD >> products being used here. Which is a shame, as our graduates for the past >> 23 years have formed the backbone of the VFX and animation industry here >> in the UK. >> >> Cheers >> >> Sofronis Efstathiou >> >> Postgraduate Framework Leader and BFX Competition and Festival Director >> Computer Animation Academic Group >> National Centre for Computer Animation >> >> Email: [email protected]<mailto:[email protected]> >> >> Tel: +44 (0) 1202 965805 >> >> Profile: http://uk.linkedin.com/in/sofronisefstathiou >> >> Student Work: >> http://www.youtube.com/NCCA3DAnimation >> http://www.youtube.com/NCCADigitalFX >> http://www.youtube.com/NCCAAnimation >> >> [cid:C68FD57D-D2DC-46C5-ABF9-714CD513676D]<http://ncca.bournemouth.ac.uk/> >> [cid:57BEF9EA-B3AC-48DD-991E-4260D153BC5E] <http://www.bfxfestival.com/> >> >> >> [cid:A49964BD-EA5F-4093-A952-82BE2FC37C4B] >> >> Awarded for world-class computer animation teaching >> with wide scientific and creative applications >> >> >> From: Cristobal Infante <[email protected]<mailto:[email protected]>> >> Reply-To: Autodesk softimage >> <[email protected]<mailto:[email protected]>> >> Date: Saturday, 8 March 2014 13:01 >> To: Autodesk softimage >> <[email protected]<mailto:[email protected]>> >> Subject: Re: Good point well put >> >> I must clarify I was referring to students and young people getting into >> 3D. I have no problem learning other software out there, I do it all the >> time. >> >> Let's not forget that once they have full control of the universities and >> training institutions it will just be a one way road. They were already >> 90% there, but when I heard that the Bournemouth MA will probably go Maya >> is when the news really >> hit me. I studied there and still think softimage was the best choice for >> a 1 year course. >> >> We can of course try to change the course >> on our side by creating Modo/Houdini pipelines but the roots and new >> blood will be mostly Maya... >> >> >> >> On Saturday, 8 March 2014, Christoph Muetze >> <[email protected]<mailto:[email protected]>> wrote: >> ..my point, exactly. >> >> On 08/03/14 13:20, Angus Davidson wrote: >> Forgot to add the more important thing is that what AD didnt expect with >> this shitstorm is that all of the other communities are now talking, >> there are knowledge transfers and people are understanding that their >> perceptions of other packages may have been wrong. Things are moving a >> lot faster now as very skilled Softimage users are looking at other >> options. That leads to them writing tools etc that makes the other >> packages better and will pull more people away from AD. >> >> I think they now realise that pissing off these types of people is not a >> wise decision. >> >> >> ------------------------------------------------------------------------ >> *From:* Angus Davidson [[email protected]] >> *Sent:* 08 March 2014 02:14 PM >> *To:* [email protected] >> *Subject:* RE: Good point well put >> >> I disagree >> >> 5 Years from now, Modo / Houdini / Fabric Engine will be the standard. I >> say this because they are agile, they listen to what their users want and >> they actively develop and have a coherent roadmap. >> >> With the rate that the industry is developing Maya will not be able to >> keep up. >> >> >> ------------------------------------------------------------------------ >> *From:* Cristobal Infante [[email protected]] >> *Sent:* 08 March 2014 02:05 PM >> *To:* [email protected] >> *Subject:* Re: Good point well put >> >> They have messed up really badly with us by the way the've handled this. >> But I don't really consider this a storm, a few guys ranting on a mailing >> list. CGsociety haven't even bothered to make this news. >> >> Why did they keep softimage for all this years? well simple, they were >> investing in a relationship with costumers. Now that the Foundry had >> started to gain ground it was time to act and think about this bright >> future. >> >> We are just too involved in the mess to see the whole picture. Think 5 >> years from now, all I can see is Maya. >> >> >> >> On Saturday, 8 March 2014, Daniel Kim <[email protected] >> <mailto:[email protected]>> wrote: >> >> I hope there is a company or someone else who can hire all SI >> developers and make another next generation 3D software. I >> remember when Lightwave shut down years ago, and they are back in >> industry and shows great stuff, and even Modo. I really hope there >> is a company or someone hires SI dev members... >> >> >> ------------------------------------------------------------------- >> Daniel Kim >> Animation Director & Professional 3D Generalist >> http://www.danielkim3d.com >> ------------------------------------------------------------------- >> >> >> >> >> On Sun, Mar 9, 2014 at 12:43 AM, Jordi Bares >> <[email protected]> wrote: >> >> Softimage, like SideEffect, 3DSMax and the rest are small >> teams of very clever developers, 8-12 is the normal number of >> developers for any appŠ that is a very small cost compared >> with the cost of advertising and PR, believe me. >> >> Regarding this implied direct relationship between pace of >> development and resources, it is so so obscene it is insulting >> to say that. By that rule all the software portfolio Autodesk >> manages hinders everything they do, let's face it, they have >> lots of products. >> >> If the case is pace of development just hire a few more good >> guys and make sure the effort does not go to waste by not >> promoting it well. >> >> The issue I have is that something does not add upŠ I still >> don't understand the decision and the more I think about it, >> the more suspicious it becomes.. .does not even seem a >> coordinated well put plan that is causing all this storm (all >> the handling has been awful and big companies tend to handle >> these things with utmost care as it casts a horrible light to >> the brand itself) >> >> Just look at how Apple handled Shake, they discontinued it but >> offer the possibility of buying the source code and carry on >> using it, it was bad but at least was a clean exit. Also helps >> that nuke was ready for prime time so felt like moving forward >> instead of moving back to the 80s with Maya. >> >> Jordi Bares >> [email protected] >> >> On 8 Mar 2014, at 11:05, Cristobal Infante <[email protected]> >> wrote: >> >> it's a bad decision in the eyes of who? >> >> They didn't really buy softimage because they thought is a >> software they could improve any further, they were actually >> really buying US the users. Some people call it killing the >> competition, a chess move. >> >> If xsi only had 8-10 developers, than It doesn't take a math >> genius to figure out that they were obviously making money >> with it. Maybe not as much as a lot of us would like to >> believe, but still surely enough to keep it going. >> >> From a business point of view, they are thinking "How can we >> make MORE money for less cost". How do we make our business >> more efficient on a long term plan? The answer is >> quite simple, you unify all your efforts into one money >> making machine that will eventually be Maya 2.0. It will look >> very similar to Maya if not identical otherwise they wouldn't >> have bothered "transitioning us" now. >> >> Some people say "bad costumer service" but I guess the >> mayority of their costumers are Maya so we were a small price >> to pay... >> >> They knew there was going to be a loss of costume, but in 5 >> years time that frequently asked question "What 3D package >> should I learn?" will be totally irrelevant. They are putting >> their money on that "bright" future. >> >> Anyone want to bet which Adsk 3d software will die next? No >> brainer. >> >> >> >> >> >> >> >> >> On Saturday, 8 March 2014, Chris Marshall >> <[email protected]> wrote: >> >> I couldn't agree more >> >> On Friday, 7 March 2014, Jordi Bares >> <[email protected]> wrote: >> >> Looking at things from another angle I am concerned >> with the whole decision because I don't understand >> it, abandoning Softimage seems such a bad decisionŠ >> >> >> >> >> >> [http://www.bournemouth.ac.uk/Images/QueensAwardLogo.jpg] >> >> BU is a Disability Two Ticks Employer and has signed up to the Mindful >> Employer charter. Information about the accessibility of University >> buildings can be found on the BU DisabledGo >> webpages<http://www.disabledgo.com/en/org/bournemouth-university> >> >> This email is intended only for the person to whom it is addressed and >> may contain confidential information. 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If you have received this email in error, > please notify the sender and delete this email, which must not be copied, > distributed or disclosed to any other person. > Any views or opinions presented are solely those of the author and do not > necessarily represent those of Bournemouth University or its subsidiary > companies. Nor can any contract be formed on behalf of the University or its > subsidiary companies via email. > > > -- > This message has been scanned for viruses and > dangerous content by MailScanner, and is > believed to be clean. > >

