I give Headus UVLayout a big thumbs up! Phil Dench (man behind the magic) is a wizard. I asked for a better edge tagging solution where you could simply click and drag in the viewport to make cuts and he implemented it in a day, even added in predictive tagging. I asked about locking UVs to specific tiles and he came up with a whole system to handle that in a week. Don’t be fooled by or put off by the UI (and web presence) – it is very powerful and he is constantly making fixes and updates.
I told him numerous times about the UI but he likes it. He also has a tool called Cyslice which is awesome but I don’t think he actively develops it. -Nick From: [email protected] [mailto:[email protected]] On Behalf Of Martin Yara Sent: Monday, March 10, 2014 11:05 AM To: [email protected] Subject: Re: Headus UV Layout I've only tried Headus UV Layout a little in Trial Mode and it seems quite powerful but a little difficult to get used to it's GUI and workflow. Almost like Zbrush, if you stop using it for a few months you'll have to re-study it. Have anyone tried Unfold 3D? The unfold standalone version. I like the built-in unfold Softimage has but it is pretty basic like the old Roadkill, so I was wondering how was the full version. I guess I'll have to try the demo. BTW, good thing Maya will have Unfold in the next version. That would make it a little less painful. Martin On Mon, Mar 10, 2014 at 9:35 PM, Paul Griswold <[email protected]<mailto:[email protected]>> wrote: Not that it'll compete with a dedicated UV app, but 3D-Coat has always done a very good job with UVs for me. Andrew has just released a new beta with "Globally Ungorm Unfolding" in addition to the other methods: http://3d-coat.com/forum/index.php?showtopic=10395&hl= It has a Softimage AppLink so you can send models back and forth very easily. -Paul [https://mailfoogae.appspot.com/t?sender=acGdyaXN3b2xkQGZ1c2lvbmRpZ2l0YWxwcm9kdWN0aW9ucy5jb20%3D&type=zerocontent&guid=a65ce63e-ae21-422f-bf0d-1c2e0f1d68ac]ᐧ

