I am a generalist in Softimage with ICE skills, animation and rendering (recently I have been using 3delight and Redshift).
I have a background in character animation and medical animation.
As Perry had mentioned, we are in the same location and could work on sections together.
I am excited for this project, and to be able to work with you all.

I too have Maya in my past (I started out on Power Animator) and I have no intentions of going back. It is nice to see something positive come out from all of this.

Dan

On 3/11/2014 9:40 PM, Perry Harovas wrote:
A few things:

1) I am a generalist, but have good modeling skills and lighting/rendering skills.
    I am also a Nuke user, and could help composite.

2) Happy to also lend my story for the "Life afterXSI" doc of being a longtime Maya user, who co-authored the first book about Maya

http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212

back in 1999, but chose to switch to Softimage. Now, being forced to chose between moving back to Maya or moving on, I am going to move on (unless we can save Soft!) to a new uncharted software app. Which won't be easy considering I am 46 yrs. old and have 24 years of all types of software floating around in amongst the cobwebs in my head!

3) Dan Pejril and I are actually right across the hall from each other, and can at least lend some consistency to our part, whatever that part is, since we are physically in the same location.

4) We are located on the a East Coast, and it might be a good idea to get our time zones on that spreadsheet, so we know when people are available as well as what they are able to contribute.

5) I have a bunch of students who started learning both Maya and Softimage only 3 months ago (having never used any 3D software before) and were REALLY upset when they heard that they would possibly be forced to use Maya. They all said how much Softimage was more of an Artist tool, cleaner, more stable, better organized, more flexible, easier to understand, etc.
Perhaps their POV might be valuable for the "Life after XSI" thing?




On Tue, Mar 11, 2014 at 9:15 PM, Sebastien Sterling <[email protected] <mailto:[email protected]>> wrote:

    If the Piece can be made, then the making off will follow :P, I'm
    just exited for the opportunity to play with My/our favourite toy :)


    On 12 March 2014 01:12, Artur Woźniak <[email protected]
    <mailto:[email protected]>> wrote:

        Yeah, like the movie and making off.

        Artur


        2014-03-12 2:09 GMT+01:00 Sebastien Sterling
        <[email protected]
        <mailto:[email protected]>>:

            We can make both.


            On 12 March 2014 00:54, javier gonzalez
            <[email protected] <mailto:[email protected]>>
            wrote:

                I think that is better make something like "Life after
                Pi", documentary gender to explain what is hapening
                and what the comunity wants, also with random
                interviews to studios and relevant peoples. 2cents


                2014-03-12 1:45 GMT+01:00 Jason S
                <[email protected] <mailto:[email protected]>>:

                    I wouldn't necessarily call it a "fight" but more
                    of a "plea"


                    On 03/11/14 20:37, Emilio Hernandez wrote:
                    3D generalist, character->modeling, rigging.  mid
                    ICE level.

                    Comp, editing and VFX here ready for battle.

                    -------------------------------------------------------
                    Emilio Hernández VFX & 3D animation.









--





Perry Harovas
203-448-7206
Animation and Visual Effects

http://www.TheAfterImage.com <http://www.theafterimage.com/>

-24 years experience
-Co-Author of "Mastering Maya" <http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212> -Member of the Visual Effects Society (VES) <http://www.visualeffectssociety.com/>

--
Dan Pejril
Upbeat Unique Entertainment
www.UpbeatUnique.com

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