Hi guys,

how about not using softimage any more to start with?

I would think it could be an interesting concept to do a "talking heads" 
documentary spoof,
similar to those history channel documentaries about the great patriotic war, 
the donut crisis
or how Fairy Ultra changed the way we do the dishes.

Everybody who wants to contribute can set up a "selfie" style interview scenario
and tape themselves stating their very own, personal reason why they need 
softimage,
how it changed their lives or share one of those stories when they used ICE 
against
overwhelming resistance. A 10 seconds, 20 seconds, 30 seconds take tops for 
each artist.

It would give "history" a face and would probably even be fun to watch.

Not to mention that it might be easier to pull off and look pretty good when 
edited
and graded nicely. Easy to set up, easy to extend and easy to split into topics,
trailers, extended versions or a trilogy...

Then some royality free classic moll paino music and maybe a tag-on. Grading.

All one would need is a share to upload to and some editors with a good sense 
of humor.


Then a vimeo channel.

How about that?

Cheers,

tim

P.S: I´m working fulltime until May. Can´t do much else. Excuse slow 
responses...



On 12.03.2014 02:40, Perry Harovas wrote:
A few things:

1) I am a generalist, but have good modeling skills and lighting/rendering 
skills.
     I am also a Nuke user, and could help composite.

2) Happy to also lend my story for the "Life afterXSI" doc of being a longtime 
Maya user, who co-authored the first book about Maya

http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212

back in 1999, but chose to switch to Softimage.  Now, being forced to chose 
between moving back to Maya or moving on, I am going to move on (unless we can 
save Soft!)
to a new uncharted software app. Which won't be easy considering I am 46 yrs. 
old and have 24 years of all types of software floating around in amongst the 
cobwebs in my head!

3) Dan Pejril and I are actually right across the hall from each other, and can 
at least lend some consistency to our part, whatever that part is, since we are 
physically in the
same location.

4) We are located on the a East Coast, and it might be a good idea to get our 
time zones on that spreadsheet, so we know when people are available as well as 
what they are able to
contribute.

5) I have a bunch of students who started learning both Maya and Softimage only 
3 months ago (having never used any 3D software before) and were REALLY upset 
when they heard
that they would possibly be forced to use Maya. They all said how much 
Softimage was more of an Artist tool, cleaner, more stable, better organized, 
more flexible, easier to
understand, etc.
Perhaps their POV might be valuable for the "Life after XSI" thing?




On Tue, Mar 11, 2014 at 9:15 PM, Sebastien Sterling <[email protected] 
<mailto:[email protected]>> wrote:

    If the Piece can be made, then the making off will follow :P, I'm just 
exited for the opportunity to play with My/our favourite toy :)


    On 12 March 2014 01:12, Artur Woźniak <[email protected] 
<mailto:[email protected]>> wrote:

        Yeah, like the movie and making off.

        Artur


        2014-03-12 2:09 GMT+01:00 Sebastien Sterling <[email protected] 
<mailto:[email protected]>>:

            We can make both.


            On 12 March 2014 00:54, javier gonzalez <[email protected] 
<mailto:[email protected]>> wrote:

                I think that is better make something like "Life after Pi", 
documentary gender to explain what is hapening and what the comunity wants, also with 
random interviews
                to studios and relevant peoples. 2cents


                2014-03-12 1:45 GMT+01:00 Jason S <[email protected] 
<mailto:[email protected]>>:

                    __
                    I wouldn't necessarily call it a "fight" but more of a 
"plea"


                    On 03/11/14 20:37, Emilio Hernandez wrote:
                    3D generalist, character->modeling, rigging.  mid ICE level.

                    Comp, editing and VFX here ready for battle.

                    -------------------------------------------------------
                    Emilio Hernández   VFX & 3D animation.









--





Perry Harovas
203-448-7206
Animation and Visual Effects

http://www.TheAfterImage.com <http://www.theafterimage.com/>

-24 years experience
-Co-Author of "Mastering Maya" 
<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212>
-Member of the Visual Effects Society (VES) 
<http://www.visualeffectssociety.com/>

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