really good one. just wondering does it ever gets to anyone that has really any decision power in AD what so ever?
On Fri, Mar 14, 2014 at 1:33 PM, Alastair Hearsum <[email protected]>wrote: > Good stuff > > > Alastair Hearsum > Head of 3d > [image: GLASSWORKS] > 33/34 Great Pulteney Street > London > W1F 9NP > +44 (0)20 7434 1182 > glassworks.co.uk <http://www.glassworks.co.uk/> > Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk > (Company registered in England with number 04759979. Registered office 25 > Harley Street, London, W1G 9BR. VAT registration number: 867290000) > Please consider the environment before you print this email. > DISCLAIMER: This e-mail and attachments are strictly privileged, private > and confidential and are intended solely for the stated recipient(s). Any > views or opinions presented are solely those of the author and do not > necessarily represent those of the Company. If you are not the intended > recipient, be advised that you have received this e-mail in error and that > any use, dissemination, forwarding, printing, or copying of this e-mail is > strictly prohibited. If this transmission is received in error please > kindly return it to the sender and delete this message from your system. > On 14/03/2014 11:52, adrian wyer wrote: > > at David Saber's suggestion, i'll start a new thread so it doesn't get > lost in the noise; > > > Autodesk, > > > > you probably don't know me, beyond a yearly > subscription payment, so allow me to tell you about myself. > > I started in the 3D industry in the 1990s, using Softimage 3D at a small > games company, before that I'd been training myself on a 'demo' copy of 3DS > on Dos. > > From day one using Softimage it was obvious the pedigree and artist driven > interface was light-years ahead of anything else I'd seen. When i moved to > the post industry in Soho a few years later, i made sure that, even > though i was working in a Lightwave house, they got me a copy of Softimage. > Against a backdrop of Lightwave evangelists, i consistently produced work > faster, and more elegantly than my peers. (this is purely down to the > software, not my abilities) > > For a few years i was a senior artist at the Hive, i was adrift in a seaof > Maya users, but slowly convinced my peers that Softimage (and then XSI, > as i was involved in the beta program) was the better package for quick > turnaround commercial work. Gaining a regular stream of repeat clients, > asking for me by name. > > Moving on i went to head up the 3D department at MillTV, producing work > well above the level of the budget, for television documentaries and drama. > I worked on the tests which would convince the BBC to bring Doctor Who back > from the dead. > > > > My colleague and friend Dave Throssell, who again, you probably don't > know, but who was responsible for the success of Mill3D and their many > award winning commercials during the 1990s, all produced on Softimage, left > the mill with me, and we started Fluid Pictures in 2006. > > The decision to use XSI as our primary application was a no-brainer, the > end-to-end ability of this software, to let an artist hit the ground > running, without fighting the interface, or having to be a programmer, > allowed us to produce work far in excess of the quality that the shrinking > budgets of television should have allowed. > > There is LITERALLY NO WAY we could have competed in our market, with a > small team, using ANY other package. > > Over the years ICE has become one of the reasons i come to work in the > morning! The challenges presented by our clients become a joy to solve when > i know i can jump into ICE, and figure out some clever way to shave hours > or even days off production time. For us as a company, there really is NO > alternative package, nothing does everything that Softimage does, nothing > comes close. > > > > And when i get stuck, i have the Softimage community. > > The mailing list has been my online home since 1999, and i count some of > its members as dear friends, without whom, again, i would have struggled to > compete in the market place. The members are always there with words of > encouragement and advice (and no small amount of ribbing!) the atmosphere > is one of enlightened, grown up camaraderie. > > A place where you can ask the simplest, or most complicated of questions, > and someone will usually be there to help you out. > > > > Finally, i would like to posit a suggestion, that may be too late, but > would impress upon you to consider; > > > > Softimage, with a little love, and a little investment, coupled with > better marketing strategy, could well be your missing effects pipeline. > Your Houdini. > > Is there a way for the developers, and the third party guys, to work > together with you, to take Softimage forward, to bridge the gap until > Bifrost is mature, and become your fx software? By all means keep it in the > suites, concentrate mainly on bug fixes, but please, don't kill our baby! > > > > a > > > > Adrian Wyer > Fluid Pictures > 75-77 Margaret St. > London > W1W 8SY > ++44(0) 207 580 0829 > > > [email protected] > > www.fluid-pictures.com > > > > Fluid Pictures Limited is registered in England and Wales. > Company number:5657815 > VAT number: 872 6893 71 > > > > > >

