That's what i was thinking.
I don't think everyone at AD is reading this. We need to create noise
everywhere; that's the only way we could reach a lot of users.


On Fri, Mar 14, 2014 at 8:04 AM, Morten Bartholdy <[email protected]>wrote:

>   Love it Adrian. I think it would be great if all open letter writers
> also posted in the Autodesk Community alongside Alastairs, so they would
> pile up visually too, for all to see and not least, Autodesk decision
> makers. I have a sneaky feeling the decision makers do not heed all of the
> advice or take notice of all info from the AD representatives present here.
>
>
>
> Maybe forward all open letters to the main CG forums such as fxGuide and
> others, so they could create new noise on the topic.
>
>
>
> Morten
>
>
>
>
>
>
>
>
>
>
> Den 14. marts 2014 kl. 12:52 skrev adrian wyer <
> [email protected]>:
>
>   at David Saber's suggestion, i'll start a new thread so it doesn't get
> lost in the noise;
>
>
>  Autodesk,
>
>
>
>                          you probably don't know me, beyond a yearly
> subscription payment, so allow me to tell you about myself.
>
>  I started in the 3D industry in the 1990s, using Softimage 3D at a small
> games company, before that I'd been training myself on a 'demo' copy of 3DS
> on Dos.
>
>  From day one using Softimage it was obvious the pedigree and artist
> driven interface was light-years ahead of anything else I'd seen. When i
> moved to the post industry in Soho a few years later, i made sure that,
> even though i was working in a Lightwave house, they got me a copy of
> Softimage. Against a backdrop of Lightwave evangelists, i consistently
> produced work faster, and more elegantly than my peers. (this is purely
> down to the software, not my abilities)
>
>  For a few years i was a senior artist at the Hive, i was adrift in a sea
> of Maya users, but slowly convinced my peers that Softimage (and then XSI,
> as i was involved in the beta program) was the better package for quick
> turnaround commercial work. Gaining a regular stream of repeat clients,
> asking for me by name.
>
>  Moving on i went to head up the 3D department at MillTV, producing work
> well above the level of the budget, for television documentaries and drama.
> I worked on the tests which would convince the BBC to bring Doctor Who back
> from the dead.
>
>
>
>  My colleague and friend Dave Throssell, who again, you probably don't
> know, but who was responsible for the success of Mill3D and their many
> award winning commercials during the 1990s, all produced on Softimage, left
> the mill with me, and we started Fluid Pictures in 2006.
>
>  The decision to use XSI as our primary application was a no-brainer, the
> end-to-end ability of this software, to let an artist hit the ground
> running, without fighting the interface, or having to be a programmer,
> allowed us to produce work far in excess of the quality that the shrinking
> budgets of television should have allowed.
>
>  There is LITERALLY NO WAY we could have competed in our market, with a
> small team, using ANY other package.
>
>  Over the years ICE has become one of the reasons i come to work in the
> morning! The challenges presented by our clients become a joy to solve when
> i know i can jump into ICE, and figure out some clever way to shave hours
> or even days off production time. For us as a company, there really is NO
> alternative package, nothing does everything that Softimage does, nothing
> comes close.
>
>
>
>  And when i get stuck, i have the Softimage community.
>
>  The mailing list has been my online home since 1999, and i count some of
> its members as dear friends, without whom, again, i would have struggled to
> compete in the market place. The members are always there with words of
> encouragement and advice (and no small amount of ribbing!) the atmosphere
> is one of enlightened, grown up camaraderie.
>
>  A place where you can ask the simplest, or most complicated of
> questions, and someone will usually be there to help you out.
>
>
>
>  Finally, i would like to posit a suggestion, that may be too late, but
> would impress upon you to consider;
>
>
>
>  Softimage, with a little love, and a little investment, coupled with
> better marketing strategy, could well be your missing effects pipeline.
> Your Houdini.
>
>  Is there a way for the developers, and the third party guys, to work
> together with you, to take Softimage forward, to bridge the gap until
> Bifrost is mature, and become your fx software? By all means keep it in the
> suites, concentrate mainly on bug fixes, but please, don't kill our baby!
>
>
>
>  a
>
>
>
>  Adrian Wyer
> Fluid Pictures
> 75-77 Margaret St .
> London
> W1W 8SY
> ++44(0) 207 580 0829
>
>
>  [email protected]
>
>  www.fluid-pictures.com
>
>
>
>  Fluid Pictures Limited is registered in England and Wales .
> Company number:5657815
> VAT number: 872 6893 71
>
>
>
>
>
>
>

Reply via email to