Gee, I guess how many features wont be supported in Bifrost, or how long it will take them to have it at the level ICE currently is...
On Fri, Mar 14, 2014 at 6:37 PM, Ahmidou Lyazidi <[email protected]>wrote: > # mean mode on > They should introduce first the concept of weight map object in Maya as > currently it's all blackboxed in the different nodes, > and all with different SDK access... > # mean mode off > > ----------------------------------------------- > Ahmidou Lyazidi > Director | TD | CG artist > http://vimeo.com/ahmidou/videos > http://www.cappuccino-films.com > > > 2014-03-14 19:29 GMT+01:00 Nuno Conceicao <[email protected]>: > > Something just came up on my head while doing blendshapes and using ICE to >> help along. >> >> Can you guys imagine how would ICE (or Biftrost) would work in Maya >> without a proper modelling stack like XSI''s? >> >> Even something as simple as using ICE to invert weight maps that are >> hooked with shapes with an already enveloped character or fixing some poses >> maybe... >> > >

