Hi Brent Thanks that was very useful
Kind regards Angus ________________________________ From: Brent McPherson [[email protected]] Sent: 19 March 2014 05:07 PM To: [email protected] Subject: RE: Autodesk webinar Hi Martin, Since I work on modeling I can comment directly on the NEX integration in 2015 and how modeling toolkit features have made their way into the native Maya selection tool. (as the other bigger features are covered in the what's new videos) Maya's native selection tool now has lazy preselection highlighting just like NEX that selects the closest component on the poly under the cursor. (like Soft's tweak tool) Sub-pixel picking precision no longer required. ;-) It also respects the highlight backfacing toggle in the modeling toolkit panel and is smart enough to ignore occluded components in shaded mode etc. We have also revamped the Drag (Tab key) and Tweak (` backtick key) modes in Maya's select tool. Drag is a raycast selection mode that you activate by holding Tab and again makes use of lazy preselection. So just hold Tab and raycast away from your current selection tool. If you start dragging on an unselected component the tool adds to the selection but if you start on a selected component it removes so no need for keyboard modifier calisthenics! Tweak (` backtick key) is a quick (manip-free) way of adjusting components (like the *old* Soft move tool) and has a nice big tolerance when outside the object so it can be used to tweak components on the silhouette of your mesh. Maya's "multi" selection mode (RMB menu) is also a nice way to work with points/edges/polys without switching selection modes. Speaking of RMB menus in Maya you can activate RMB radial menu items by RMB dragging quickly - so a RMB-left-swipe will put you in vertex mode without displaying the menu. Maya's loop selection has also been updated to the same level of functionality in NEX/Soft so you can make ring or partial loop selections by clicking an edge and the shift-double-clicking another edge in the loop/ring. (so for those familiar with Maya you don't need to switch to the special purpose ring selection tool anymore) Symmetry in Maya has been completely re-written and integrated between Maya and NEX. When symmetry is enabled your selections are fully symmetrical so most non-interactive modeling ops will basically work in 2015. It also supports NEX's topological symmetry which works off the mesh topology and can work on a posed/deformed character as long as the mesh is symmetrical. Maya and NEX soft selection settings have also been unified in 2015. In this instance we went with the Maya tech because it has some really nice features. You tap B to toggle soft select or hold B and LMB drag to adjust soft select. My favorite feature here is how the current weights are locked until you change your selection so you can tweak the same selection multiple times without having your soft selection recalculated each time you release the mouse. Undo also restores your soft selection weights which is a nice added touch. (Unfortunately the NEX tools don't have this weight preserving feature though they use same soft-select falloff settings in 2015) Anyway those are just a few of the ways we have started to integrate NEX into Maya in 2015. Maybe it doesn't sound that impressive to Soft users but we are making progress. -- Brent <table width="100%" border="0" cellspacing="0" cellpadding="0" style="width:100%;"> <tr> <td align="left" style="text-align:justify;"><font face="arial,sans-serif" size="1" color="#999999"><span style="font-size:11px;">This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. </span></font></td> </tr> </table>

