Hi Martin,


Graphical programming/data flow graphs are not a programming methodology. ICE 
is based on a functional style programming like the type you see in Scheme, 
Clojure from Google, and even Lisp. This methodology was very much out of style 
in the object oriented C++ world of the 90s. Bringing it back in ICE was what I 
was talking about as what was novel (i.e. not the standard practice) and Paul 
can correct me if I am wrong but Fabric uses a functional approach to their 
programming. Bifrost uses the same functional approach with data-flow which is 
the way to get parallelism with big data sets.



So to call bullshit on your bullshit call:  ICE, Fabric, and Bifrost are 
leveraging programming methodologies that started in the 60s and are owned by 
no one. These methodologies did fall out of favor in the big C++ object 
oriented desktop adventure and the move back to the big data / cloud world has 
brought them back which is great as the data in film and games is growing year 
by year and we need to find way to separate the data and functions. Fabric 
started out on their own with a clean slate and nothing I said implied 
differently.



cv/













________________________________
From: [email protected] 
[[email protected]] on behalf of Martin Chatterjee 
[[email protected]]
Sent: Wednesday, March 19, 2014 1:42 PM
To: [email protected]
Subject: Re: "Top List of ICE Nodes That Cover 80% of What You Do With The 
Toolset"

Chris,

(...) ICE was derived from a very novel programming methodology that had fallen 
out of favor and which is why Fabric can start up with no harm of IP 
infringement on ICE. (...)

Excuse me, say what? I'm so calling 'bullshit' on that statement.

I don't even know where to begin...

a.) Autodesk surely did not invent the concepts of graphical programming/data 
flow graphs.
b.) these concepts definitely did not fall out of favor anywhere
c.) your implication that the technology behind Fabric Engine is essentially a 
v2.0 of ICE (and therefore your indirect accusation that the Fabric team simply 
took the groundwork for their engine with them when they left Autodesk) is 
ridiculous to put it mildly.


-M



--
       Martin Chatterjee

[ Freelance Technical Director ]
[   http://www.chatterjee.de<http://www.chatterjee.de/>   ]
[ https://vimeo.com/chatterjee ]

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