Thanks Patrick for the suggestion, should I "Pass gamma correction"
check or not check?
Is rendering it in 16bits a big hit on the rendering time?
I am going to test it now.
Thanks again,
Leoung
On 24/03/2014 1:31 PM, patrick nethercoat wrote:
Hi Leoung,
we've had that same problem when working linear and rendering to 8bit.
We fixed it by rendering to 16bit tiff.
Patrick
On 24 March 2014 17:13, Leoung O'Young <[email protected]
<mailto:[email protected]>> wrote:
Sorry, resending this message, first message the attachment was
too big.
Hi,
We are a little perplexed why we are getting this dithering in the
dark areas using final gathering on some machines and not other
on a small rendering farm. We are using XSI 7.01, Mental Ray and
Royal Render. I have attached the comparison
Any help will be appreciated.
Thanks,
Leoung
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