Thanks Patrick for the suggestion, should I "Pass gamma correction" check or not check?
Is rendering it in 16bits a big hit on the rendering time?
I am going to test it now.
Thanks again,
Leoung


On 24/03/2014 1:31 PM, patrick nethercoat wrote:
Hi Leoung,

we've had that same problem when working linear and rendering to 8bit. We fixed it by rendering to 16bit tiff.

Patrick


On 24 March 2014 17:13, Leoung O'Young <[email protected] <mailto:[email protected]>> wrote:

    Sorry, resending this message, first message the attachment was
    too big.

    Hi,

    We are a little perplexed why we are getting this dithering in the
    dark areas using final gathering on some machines and not other
    on a small rendering farm. We are using XSI 7.01, Mental Ray and
    Royal Render. I have attached the comparison

    Any help will be appreciated.

    Thanks,
    Leoung




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