Other option will be pay per Softimage sold license to the 3rd party
library owners.

Autodesk will still earn money from new Softimage seats and those guys will
get their money as well.  Besides us still have Softimage.

So far the answers of the reasons to bring down Softimage are:

1.  We want to focuse in new innovative and creative tools.  AKA Maya and
MAX
2. Softimage had no enough revenue to keep 3rd party libraries
3. There are inherent costs for keep packaging Softimage with Maya/MAX
4. We wanted the engineers of Softimage to put them to work in other areas.

Quick analysis for making viable to keep Softimage alive as it is and still
mean revenue for Autodesk.

1. There is no more people putting a single hour into writing a single line
of additional code for Softimage.   Cost $0
2. We need to keep paying IP to the 3rd party libraries.   Get an agreement
with them and pay them on a per sold Softimage license basis.  I don't
believe they will say "No are you crazy!".  After EOL they will not recieve
a penny.

>From prices i have found in the internet:
MR license $220
Lagoa, don't know how much about how much will Thiago charge if he was
selling Lagoa separately,  but comparing to other like Mootzoid let's say
$150
Syflex. $200 from their site
Physix: Don't the price but lets say another $200

Sub Total: $770

3. I don't know what your cost for packaging Softimage into the exe but it
is a single operation. But you already packaged Softiamge 2015 for delivery
so future cost $0
4. Additional storage at the server that will hold a larger exe file.   1.5
gigs additional storage for Softiamge exe delivery.  Average cloud storage
unlimited $108.  I guess your cost is lower, but let's

So.

Cost
Devs & Support  $0 USD
3rd party libraries $770 USD commercial price (I think you have a better
price)
Delivery and storage $ 110 (rounding) USD per year.

Let's add for something I am missing about your costs, another $500
administrative, coffee, cookies, etc, per license. Even that *nobody* will
be working in Softimage.  But let's add something...

I don't what Fix Cost will you assign to a Software that is only held on
your on-line sales system, but really I will say it is near $0, after all
we have $500 for coffee and cookies.

Softimage license price:
$ 3,145 USD

Gross Income $3,145  per license sold.
--------------------------
Sales Cost $0
--------------------------
Inherent Costs $770
Indirect Costs $500
R&D $ 0
Fix Cost $0
------------------------------
Net Income before Taxes $1,875
--------------------------------
Taxes around $562
-----------------------------------------
Net Income after Taxes $ 1,300 (rounded)

So, again why is this not possible?

You keep your devs and resources (except for the on-line host to keep
Softimage into the system for purchase and download), into your new
innovative and creative affairs.  You pay the 3rd party libraries on a per
sold license basis.  You still make money out of a EOL Software,  and we
are happy.

When the time comes and we are convinced that Maya/MAX are a better option
to switch our pipelines, and workflows, and no one else in the world is
using Softimage because you are succesful,  no one will say nothing when
Softimage suddenly dissappears from your system.

There is always a workaround if you really want to get things working...

But all I hear is NO, NO, NO.  Without any will to keep this "small" user
base.  Autodesk rather prefers that we start migrating to other
brands/solutions.

At least a "Ok guys I will bring this to the board, commitee or whatever,
to evaluate it.  You are very valuable to us and we will do our best to
keep you."

But no everything is NO, this are our reasons and that's it!

Just saying....

-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.


2014-03-26 6:25 GMT-06:00 Martin Yara <[email protected]>:

> I'm just guessing, but cutting down all the 3rd party and Autodesk
> property things used in Maya/Max isn't a easy task. It would require
> personal, time and money to do it. And for what? to please a few some SI
> users for free?
>
> Never gonna happen.
>
> Selling Softimage or even part of it to another company so they can
> compete against Autodesk?
>
> Never gonna happen.
>
> RedShift ?! Come on !
> As amazing as the beta is, they don't even have a finished product yet.
>
> So let's try to be a little more realistic, please.
>
> The fact that they don't even want to sell us licenses at full price,
> makes this "open source" discussion just a waste of time. They just want to
> erase SI from the face of the earth as soon as possible so we could all use
> Maya. They don't care how much that will affect you as long as they can
> expand Maya's market share.
>
> If one only thinks about profit, it isn't a bad move I guess. Announcing
> EOL and stop selling licenses in 3 weeks (or less in some places) is just
> too rushed. $10K per seat isn't a simple decision for some people like me,
> but I know, you (AD) just don't care.
>
>
> Martin
>
>
>
>
> On Wed, Mar 26, 2014 at 7:50 PM, David Saber <[email protected]> wrote:
>
>> Why not selling XSI to RedShift? That way the default renderer would be
>> RedShift instead of MentalRay...
>>
>>
>> On 2014-03-26 11:35, Emilio Hernandez wrote:
>>
>>> Those are the 3rd party libraries that means so much expense to shot
>>> down Softimage???
>>>
>>> Well, take those out from Softimage and we will talk to those guys to
>>> buy separate licenses.
>>>
>>
>

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